Bomber, I love ya like a rock, but...why do I feel like you reply first and read later? (if you read at all?) Pedrinho doesn't "dislike" DESERT ROSE, dude! He writes about her because he respects and admires her game skill! No joshin', Bombbuddy, you're a swell kid and a ball to play with but, no, Von Pay is not quitting the Falcons to join M.O.M! And no, Muck's candy & magazine pics were not too suggestive! And no, Ped does not dislike ROSE! Try this, B: read something head-scratchy on here. Scratch your head. Count to ten before posting. Then forget the whole topic and post something unrelated. Maybe about your favorite candy or muscle car. Bomber, I seriously do love you like you were my own kid. The one locked in the fruit cellar since he turned 12.
Tex, yes, thank you. I wasn't saying (and I even said this) that anyone should dump Dogfight for Rise of Glory. I was saying Rise of Glory is a much much much better designed game. In some ways Pong is a better designed game than Dogfight. So RoG has jet style wingtip vortices, Jacob? So what? They work! Everything in Rise of Glory actually functions! Like a $2.99 miracle! The game is more arcade style. Agreed. The game works and Dogfight is fatally broken in at least a dozen different ways, Agreed? We're not talking about inaccuracies, of which Dogfight has, oh, let's see; unrealistic flight physics, identical flight physics models for all planes, incorrect top speeds, period inaccurate aircraft carriers, (they didn't have aircraft carriers in WW1!) unrealistic ballistics, trajectory, aiming accuracy at range, range itself, machine gun magazine capacities, total absence of gun jams, paved airstrips, conspicuous absence of observation balloons and reconnaissance planes but commonplace zeppelins?!...and on and on...we're talking about inadequacies, of which Dogfight has more than it has anything else. Remedial graphics, six cookie cutter mission types, interchangeable planes, one minuscule patch of game terrain, utterly unambitious modeling and physics...and with the bar set that low virtually none of it works correctly. Imagine Dogfight with the superior graphics, terrain maps, mission variety, plane selection and control, the generally professional design detail and stable functionality of Rise of Glory...combined with the social/community aspects of DF. I didn't buy into this game knowing it was one guy's "hobby". I'd love to discuss with him ways it could be made better, but...Joaquin has yet to answer a single email or message from me.
Joaquin, if you're reading this; why is there no security measure to prevent unauthorized players from stealing squad tags? In the past week I've encountered M.O.M players called Sky Defender, T Bagg, Bumfluff, Dogface, Im de devil and at least two others. Anyone recall voting these members in? So...T Bagg can run around team killing and verbally abusing people and they have no idea he isn't a real M.O.M member...and we have no way of stopping him...but Hoagie, who IS a real M.O.M member can't get a note from Joaquin helping him access the forum so he can get his tag. But "everything should now be fine since the update". It was one of your "updates" that f*cked up the game in the first place, chief. People are now petrified at the prospect of installing your so-called updates for fear they might lose their hard-won game stats, lose sound in DF as well as unrelated apps on their phones, lose the ability to connect to the game, lose functional bomb button and joystick control (my current personal faves)...
If Rise of Glory is "like a baby's toy" Dogfight is like The Island of Misfit Toys. So...screw it. Welcome to M.O.M T Bagg, Bumfluff and Dogface!