Cypher7{WP} wrote: OFFICIAL WOLF PACK BULLETIN
DIRECTED TO THE WOLF PACK SQUADRON
SUBJECT TOPIC IN QUESTION
1. THE NEW BOOT FEATURE AND ITS RELEVANCE
2. THE NEW BOOT FEATURE AND MORE SPECIFICALLY ITS USE AND FUNCTION DURING CAPTURE THE CARRIER GAMES.
Last night and today have used the boot function while I have successfully land inside the Enemies carrier. Both times there was also a enemy aircraft inside the carrier. I then immediately emptied my rifles ammo into the plane. Even taking care to make head shots to the poor Pilot inside the plane
. The Results were these. My hits registered as nrmal in Green on the left of the screen, but had no effect on the plain or pilot. As well the game gauge top centre of screen that measures command of the Vessel would not react either in or against our favour.......
Second point, upon re-entering air craft you no longer have a time limit in regards to taxing your plane inside the Carrier. But once in the plane you can now register a occupying presence and start taking control of the carrier indefinatelly.
This is obviously a glitch, and there Is reports of pilots using it to win.
The intent of this post is not to pass judgement on this or players using this glitch.
My question to the pack is this.
Is this glitch on all devices ?
Do the clocks and meters behave exactly the same for all pilots and the same on both carriers?
Is Zup yet aware of this glitch?
How should the pack proceed now having this information.
I will now hand out Duty rosters to our Captains and lieutenants.
Dera you are here by Directed to Copy and past the information that I have gathered thus far.
I would like you to compile it in such a fashion that you can present this To Zuperman in a clear precise, fashion. Highlighting all the points in a fashion that will be useful and professional manner.
If you are Unable to perform this task in a timely , Please first try to dlegate this to another of you Pack member peers. If you are Unable to find a suitable sub, I will take on this task.
Agent003, Sarge, Alex and Baron. I would like you three to organize your self's in a timely fashion,
to verify and test my findings by trying to enact the same scenarios listed above. It would be cool if you can include shale , Stars & Bars or any other Wolfs that may be active.
Then report your findings back here in a Timely fashion.
So every thing is clear. These exercises are meant to be fun and something a little outside the box. At to work on team organization and a little bit of squad training. Your participation is not mandatory but requested. I hope you all accept this challenge and are successful in its completion.
Cypher7 Out
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWwwwwwwwwwwwwwwwwwwwwwwwwoooooooooooooooooooo
I have seen this before, and it seems a universal game feature that you can exit and re-enter your plane to reset your timer. I've done this a few times before in tough spots or under heavy fire. As for shooting planes from the person, I haven't really been able to kill anyone who had landed but I've gotten quite a few kills of pilots flying by. Based on the fact that you can reset the timer but not kill enemy carrier conquestors, this may well be a meant to be feature that zup is trying out for now. Let me know if you need anything else, I'm just over pillaging the dog care isle.