Last night I entered a mission against G.I. JimmytheGreat. For a Major General, Jimmy was kicking red and taking names. I tossed my Fokker D.VIII at him. He tossed it back in tatters. Twice. Knowing that no breed of Camel takes down a D.VIII at range with a single shot, I endeavored to conduct an experiment. I got in close, engaged, we chased, eventually I caught Jimmy by the tail.
I have never seen a plane move that quickly, evade damage that consistently, or Teflon away bullets that slippery...ly.
When asked if he plays on PC Jimmy answered in the affirmative. HEROICZ, Jimmy and another PC user mentioned that a new sensitivity control similar to the one we've long had for Android/Apple has just been introduced for Windows users. "Ah ha", says I to myself.
The sensitivity control introduced this week for PC is completely out of whack. I've seen Windows users in hyper-drive before, but this is ridiculous. I watched Jimmy bob and weave, knew where he was at all times, had his tail in view most of the time...and nothing I threw at him hit. I mean, like, NOTHING. Like, direct hits, inarguable, no question...but when the bullets got there he was gone. His Camel blew past me at such blinding speed he not only couldn't be clipped, he all but couldn't be seen.
If this comes to be the commonplace case with all Windows users Dogfight will be unplayable. The overclocked sensitivity slider for PC needs to be dialed back a couple thousand percent, and quick.
--w--
p.s. This incident happened on the Messines server, the nearest, strongest, most stable connection for me, and no other non-Windows players were exhibiting warp speed, everything else appeared normal. It wasn't lag, nor my connection, nor JimmytheGreat's connection.