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TOPIC: Simple Maneuvers

Simple Maneuvers 5 years 1 month ago #197896

  • Yellow1Blaze
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These are illustration of simple maneuvers






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Lets Rise
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Simple Maneuvers 5 years 1 month ago #198086

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Matthewstuart1 wrote: These are illustration of simple maneuvers

I already knew how to do those manuevers but thank you for the pictures i will tell those who want to learn to come here for an illustration because a have a few pilots who are wanting to learn from me but its hard to tell them and teach them when you hve five enemy reds shooting at you

" When i am afraid i will trust in you " ~Psalm 56:3
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Simple Maneuvers 5 years 1 month ago #198087

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But i didnt know about the side slip i will try that thanks

" When i am afraid i will trust in you " ~Psalm 56:3

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Simple Maneuvers 5 years 1 month ago #198088

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Here are the high and low yo yo's
the high yo

the low yo lol :)

" When i am afraid i will trust in you " ~Psalm 56:3
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Simple Maneuvers 5 years 1 month ago #198097

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sorry to break it to you guys but some of the maneuvers that you have in mind like the side slip simply won't work here in Dogfight simply because the game doesn't feature rudder controls.
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Simple Maneuvers 5 years 2 weeks ago #205694

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Hello everybody this is your everyday not so friendly Primal with a little in game tid bit/flying exercise.
These are lessons passed on to me by Gyshan, a now ancient legend of DogFight (And Famed destroyer/humiliater of a Newb named Primal). Take it or leave it or call me crazy if you like but here it is.


Step 1: learn to fly in third person view...
Step 2: learn to kill in third person view...
step 3: learn to fly upside down in third person view...
step 4: learn to kill upside down in third person view...

Sounds simple right??? Well give it a shot!!!
Goodluck and HappyHunting All!!!
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Simple Maneuvers 4 years 10 months ago #218578

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Robert is correct, the lack of rudder does make some of these manoeuvres more difficult or impossible.

The first one is not an Immelman turn, it is a wingover. An Immelman is achieved by diving, pulling up into a half-loop and rolling level before diving back in the opposite direction. It is a means of making slashing attacks, converting speed to height and back again. The WW1 Immelman is basically like a Half Cuban.

A wingover is an easier manoeuvre, especially with lower-powered aircraft, as the DH2 and E.III almost run out of speed when looping.

Other manoeuvres I've found useful in Dogfight:

Quarter-clover - pull up into a vertical climb, roll through 90 degrees and pull back on the 'stick' either to level, inverted flight or back into a vertical dive. Good way to shake off a pursuer as they don't know which way you're going to go. The amount of roll can be varied. Needs an aircraft with a bit more power than the basic ones.

Derry turn - go into a vertical-banked turn but keep rolling as you do, roll through the inverted to a banked turn in the other direction. Another good way of shaking off a pursuer, but needs an aircraft with a good roll rate.

Spiral climb - banked turn with the nose kept above the horizon so you gain height while rotating around the same spot on the ground. Useful when carrying a bomb if you want to cross into enemy territory at altitude.
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Simple Maneuvers 4 years 10 months ago #218614

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I have tried all these are basic maniobras.aunque are very útiles.todas these maneuvers and more I put myself on a theme, mine are, and put for all to probasen, until they leave know need several attempts, but end are very útiles.un greeting.
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Simple Maneuvers 4 years 10 months ago #218666

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Yellow1Blaze wrote: These are illustration of simple maneuvers

These are great illustrations. I posted most of these once when I was with the 151st. The comments about the lack of a rudder are accurate, it does make some difficult and nearly impossible. BUT, did some experimenting, and by using moderate adjustments to your throttle where it calls for rudder, you can pull off a pretty decent impersonation of the maneuver. Also, slight banks left and right can keep you in knife edge flight for a few seconds bleeding off altitude. You just have to be creative! The yo - yo's are excellent in a turning chase. Toss in a barrel roll on the high yo- yo and it helps acquire your target.



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Last edit: by [*M]Skyripper. Reason: Spelling

Simple Maneuvers 4 years 10 months ago #218668

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Another maneuver I see a lot in turning fights is the rolling scissors. Your opponent banks back and forth from right to left, constantly trading advantage for disadvantage. Don't get sucked into it. Watch the plane you are pursuing bank a couple times, time his turns, then as he banks right or left, anticipate his turn, instead of banking, continue straight, roll your plane so you maintain your distance and catch him in the cross hairs as he turns back into your flight path.



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Simple Maneuvers 4 years 10 months ago #218705

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in my experiences with turnfighting in this game (which i have become very good at) you can do the side slip but with very reduced effect, gravity doesnt pull the plane straight down but rather makes the nose start to dip, so it only really works to bleed off speed. what a very wise turnfighter once told me...cut through the middle. thats how to beat out your opponent...shortest path from point a to point b buts you in front of them....take the longer path with the shorter displacement. if you want to evade someone for a long time with them on your six the rolling scisors or flat scisors are the way to go....but if you are against a good pilot they can easily time your turns....(hint hint....i can and so cant most if not all morafs)

just a bit of an invitation for anyone looking to learn better turnfighting....if you ever encounter me in a game as red, just ask and ill turnfight in most circumstances and give you pointers.
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Simple Maneuvers 4 years 10 months ago #218783

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Thanks Von Flush, I may well take you up on that kind offer.

@Skyripper, I think what you are describing is the flat scissors rather than the rolling scissors, but point taken. Done properly the pursuing aircraft shouldn't be able to get sufficient lead anyway.

If in dire straits, particularly when carrying a bomb, I sometimes try a variation on the old corkscrew that bombers used to throw the searchlights off. It doesn't offer a chance to reverse fortunes but can keep you feom getting shot until help arrives.

TBH most of my victories in turning fights since returning to the game, at least those over theoretically superior opposition, have been when my pursuer got bored and broke off.
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Simple Maneuvers 4 years 10 months ago #219663

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Bump
Never approach a bull from the front, a horse from the rear, or an idiot from any direction.
(.Y.)

https://i.imgur.com/HOCZxAd.jpg[ [img] i.imgur.com/HOCZxAd.jpg [

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Simple Maneuvers 4 years 10 months ago #220728

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ZebraUp shared this link with me a little while back on another thread. It's kind of lengthy and a bit technical, but it provides a great deal of info that can be applied. Some of it helps understand the basics of flight and air craft performance at different attitudes and speeds.
navyflightmanuals.tpub.com/P-1210/index.htm



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Simple Maneuvers 4 years 2 months ago #272453

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Thank you for this, gentlemen. I've only been flying since January. Though I am gaining rank in the game quicker than I expected, I am till very much a noob. This is extremely helpful. I will also check out the link, Skyripper.

Again, Thank you.
[img]

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Simple Maneuvers 4 years 2 months ago #272527

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Thanks Skyripper,

I tried "timing" a couple of times works both in pursuit and when head on.

Thank you,

Str8.
[img]

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Last edit: by ac3s+8s.
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