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Coming 4.1, what's on the pipeline? 12 years 9 months ago #293

  • zuperman
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Hi there!

Dogfight 4.0.7 was just released! Now I'm going to focus on Dogfight 4.1 to have it ready asap.
Based on the list of feedback and requests on the forums, I'll try to add most of the requests. Some may not be able to cut it for 4.1 since I prefer to make fast releases with additions instead of waiting for months to have the full set done and nobody see anything new meanwhile. This is what I'll be working on adding for 4.1.

- New planes. For sure 2 new planes: Nieuport XVII and hopefully the Albatros. Probably some additional 2 planes, depends on the amount of work and the $ that I'm able to pull together from 4.0.7 :) Write nice reviews for 4.0.7! It helps me get some $ for updates :)
- Probably 2 WWII planes for higher levels. The rockwell and a p51. They will be tuned down a notch, so that they can play at the same level than WWI planes.
- 2 new multiplayer missions. One will be a capture the flag type of game, where the flag is an airport which you will be able to use to take off from. The airport will most likely be on water area, it will be more fun that way for landing (yes, you will sink on water ;). A second mission will be a bomber mission. You will fly one big bomber that has 3 seats. So while one flies, the other two shoot.
Multiplayer missions are really really hard to get done right, Android users may be able to see them while beta status. I'll keep you posted.
- New terrains. I've been wanting to add them for a while, they are just tough to make and takes lot of memory on the devices.
- Detailed terrains. Working on it, trees, houses, etc...
- Walking soldier. The basic idea is that you should be able to walk around and jump into the bomber, a tank or your plane. You should be able to also shoot while walking.
- More languages support. Chinese & French seem the most likely next step, but write up requests for your language if you wish.
- Squadrons: You will be able to recruit or join squadrons and have your own stats. I'm still in thinking process about this and how they can be integrated with this website too.
- Improved stats. I already have all the info on the database but it's not displayed anywhere. Things like top 10 killers, top 10 hangar bombers, top achievements, etc...

... and remember, hit that App Store icon and write a nice review on the game :) The nicer reviews, the more people, the faster I can get through pushing better and cooler updates! Click those 5-stars away :)

What do you think? Any new additions that you'd love to see for 4.1?

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Last edit: by zuperman.

Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #303

  • *420*
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I'm not picky like some, so whatever u put out is awesome. I like the ideas u have, especially the capture the flag. I'm kinda thinking that the multiplayer bomber won't work out, but we'll see. Thx Z!!!




If thats the way to exterminate, it'll take too freaken looonng

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #349

  • zuperman
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I think 420 meant that she doesn't know whether it would work in a playable way. Most people want to drive/fly... not sitting duck while someone else drives.

But it would be a nice experiment.

For instance lots of people requested a zeppelin that they could shoot down. There is one, every time that it's out nobody goes for it but instead for the other players lol
It took me a whole month to do that multiplayer zeppelin, and I see little love for it :/

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #350

  • beedee
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@Z,

I have had to attach the zepplins a couple of times. However i have no idea how to bring it down. I shot the two sides with fluorescent rods. It burned. But then something again popped up in the top. I dropped a bomb on top of the zepplin, no effect ! Then i got bored of it and got back to shooting the irritating tanks below !

We need to instructions on how to bring down zepplin. I think this is the reason people are not very fond of it.

I hope this piece of info helps,

Bee.

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #351

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I c. Actually you were half way there. First you kill the engines on the side until smoke comes out. Then you go for the main body.

Bombs and tanks have no effect on the zep, so what I can do is just remove tanks and bombs when the zep is out. That way the only way to win the game is by protecting or taking down the zep.

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #353

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Where do shoot in the body of the tank ? Do we just pump in the bullets at the balloon ?

alternatively we should also be able to bomb the zepplin. Maybe 4 - 8 bombs on the top to destroy it ?

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #355

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U just shoot at the body of the zep. I think its like 400 shots it takes to bring it down




If thats the way to exterminate, it'll take too freaken looonng

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #362

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@420,


I saw you engaging a Zep really hard today. You pumped in more than 400 bullets (I shot you twice while you were busy with the zep). Still the Zep won... Any inputs ?

Bee,

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #365

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Maybe Z put it higher. I did like how it came out in two games tho! ;))




If thats the way to exterminate, it'll take too freaken looonng

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #369

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still about 400, but one single person is hard to pull it off on time while having people chasing you.
having 2 players going full for the zep when you only need to hit the body it's actually easy. It kills it in about 30 secs.

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Re: Coming 4.1, what's on the pipeline? 12 years 9 months ago #373

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Yup, just me, with joe999 chasing me




If thats the way to exterminate, it'll take too freaken looonng

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