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TOPIC: Bug fix release before major update

Bug fix release before major update 3 months 3 weeks ago #377430

  • zuperman
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Hi there!

I'm working on some major updates with new missions and stuff. But before introducing something new I want to have the current version as stable as possible. Can you please tell me bugs that you see now that should be fixed before working on anything new?
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Bug fix release before major update 3 months 3 weeks ago #377431

  • darraxx
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Android stylo3.
On the home page the music seems to lag they it just skips then it fine again. In game ww1. The gun seems to pause as im firing but only fora split second .and the engine sounds like its in a tin can

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Bug fix release before major update 3 months 3 weeks ago #377433

  • Dogfight Dix
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Pilot to sensitive... hard to aim, tank aim same problem... win 10


Tank glitch on hangar... guess all the plattforms

And change direction of new unsubscribed players to ww1 as startingpoint instead of ww2... thats more fair and might keep up the intress when start playing... less risk to ne canonfodder in games...
remember that THE MOTHERS helping hand, always there for you, if you want to join up !!! That will say as long you not a effing misfit...or a cartoon

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Bug fix release before major update 3 months 3 weeks ago #377434

  • Alex Galt
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the pilot in the parachute is still jumping on it movement when you use the mouse on windows 10
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Bug fix release before major update 3 months 3 weeks ago #377437

  • DireWolf{WP****}
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For WIN 10.
-Take off on carrier at angle seems a glitch causes a crash in water. It's like you float up and back down into sea.
-The speaker sometimes gets stuck in a loop for some players. When I mute/block I can no longer chat in game with that player. I've noticed when the
speaker is used it causes a loss of connection.
Can the speaker be used only for the team you're on and not for all players?

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Last edit: by DireWolf{WP****}.

Bug fix release before major update 3 months 3 weeks ago #377438

  • Viper10{WP}
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Still seeing crashes into nothing while flying.

In CTF games, if a player in a tank has the flag and is killed, that player respawns with the flag even though he or she cannot capture it and doesn't even know they have it.







United We Prowl/Together We Howl
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Bug fix release before major update 3 months 3 weeks ago #377439

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Dogfight Dix wrote: Pilot to sensitive... hard to aim, tank aim same problem... win 10


Tank glitch on hangar... guess all the plattforms

And change direction of new unsubscribed players to ww1 as startingpoint instead of ww2... thats more fair and might keep up the intress when start playing... less risk to ne canonfodder in games...


Pilot too sensitive I agree. Have not noticed tank sens, or glitch.
Fully agree that noobs should be in ww1 to start, its the only plane they have. Maybe allow them to stay there for a few levels before requiring subscription.
Never approach a bull from the front, a horse from the rear, or an idiot from any direction.
(.Y.)

https://i.imgur.com/HOCZxAd.jpg[ [img] i.imgur.com/HOCZxAd.jpg [
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Bug fix release before major update 3 months 3 weeks ago #377440

  • Nebular
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on the top of the airplane selection page is a mention of what mission to prepare for, as in how many bombs to carry...
it is NEVER the same as the actual mission offered... and it seems to cost to carry more than one bomb??
I have already paid for a second bomb that I now cannot use without it costing me more points...
Why pay for bombs to only then get dropped into a different mission like Dogfight??
also, my bombs drop while trying to chat, the throttle moves up and down and the view changes from first person to third and back

Thank You!!
Win 10
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Last edit: by Nebular.

Bug fix release before major update 3 months 3 weeks ago #377445

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Steam PC:
On the take the bomber down mission the pilot that enter the bomber stays floating on the base runway and if you want to kill it just fly to enemy base and shoot him dead there.
On take the ships mission if you get shoot down inside the ship and try to use the parachute the game glitches on menu and you must leave the game.
Opponents plane wheels on ww2 planes not visible when they land.
The menu mix mission’s thing.

Windows store PC:
The sensitivity movements of pilot, parachute and tank aim. (to fast)

Suggestions:

Subscribers: Access to all missions
Access to all planes
Access to all communications.
Team Paint scheme and logos for planes.
Non-subscribers:
Access to all missions
Limited access to planes
No access to in game communications just world and team chat access.
No access to team paint scheme and logos.

Split the world wars on servers and maybe create exclusive missions for the different eras.
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Last edit: by Acegirl.

Bug fix release before major update 3 months 2 weeks ago #377509

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Greetings Zuperman!

There are some suggestions that i would like to suggest, if possible, do incorporate it. Thank you!
1. If i auto-destroy while walking or at parachute, it says "Crashed" rather it has to say "Died or Dead".
2. If a bomber shoot down, a pilot inside the bomber has to auto-destroy in order to get into plane/jet rather it has to be automatically.
3. If two jets/planes hit to each other, both jets/planes has to Crash.
4. Plain or Mix color customization on plane/jet.
5. Customized alphabet writing on Plane/Jet.
6. Placing the image or logo on Plane/Jet.
7. Please introduce "AK47 or any other weapon apart from Pistol.
8. It would be nice, if a pilot can carry "Rocket-Launcher" that could hit the hangar with one shot.
9. It would be more fun if there is missile functionality on Plane/Jet that could aim the target from some distance. This would be upgraded technology where we normally carry the Bomb to destroy ship/tank/hangar/plane/jet.
10. As, a pilot could only walk while carrying a flag, can it run as well?
11. Please introduce a bullet proof jacket for a pilot where it can be shoot down after two fires with health-box to recover health.

Many thanks for taking the inputs!

Regards,
XxX-£eaf-XxX
Fly with Honor | Never Give Up



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Last edit: by £eaf.

Bug fix release before major update 3 months 2 weeks ago #377519

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Players have the ability to land behind the enemy base and spawn kill with rifle, get back in plane to recharge rifle, and continue to spawn kill. Perhaps limit the number of bullets for man regardless of how many times going back to the plane, or prevent folks from landing on enemy territory and walking around for an indefinite amount of time. Spawn killing is spawn killing, regardless of if from a plane, tank, or soldier.







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Bug fix release before major update 3 months 2 weeks ago #377528

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hi joaquin, on my samsung J6 appears the lake next to the building next to the hangars when I go in to play but it takes only 01 second and disappears this lake and back everything to normal again.
I consider it interesting to take the firepower of the soldier on the ship, it ruins the mission

I'm hitting on nothing, just in the air and exploding
And let not your behaviour be like that of this world, but be changed and made new in mind, so that by experience you may have knowledge of the good and pleasing and complete purpose of God. Romans 12:2

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Bug fix release before major update 3 months 2 weeks ago #377529

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Viper10{WP} wrote: Players have the ability to land behind the enemy base and spawn kill with rifle, get back in plane to recharge rifle, and continue to spawn kill. Perhaps limit the number of bullets for man regardless of how many times going back to the plane, or prevent folks from landing on enemy territory and walking around for an indefinite amount of time. Spawn killing is spawn killing, regardless of if from a plane, tank, or soldier.



spawn is always bad for the mission and the game, there should be equal punishment kill player on the same team, hate spawns and like to lose points killing spawns
And let not your behaviour be like that of this world, but be changed and made new in mind, so that by experience you may have knowledge of the good and pleasing and complete purpose of God. Romans 12:2
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Bug fix release before major update 3 months 2 weeks ago #377534

  • Cypher7{WP}
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Platform Steam on PC. Paratrooper bullets are not synced or aligned with cross hair scope. Bullets show left of scope. Switching from first to third person seems to not remedy this

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Last edit: by Cypher7{WP}.
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