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machinegun for tanks 9 years 11 months ago #184908

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Ok the new tank are ok but they need extra defense. I'm thinking a single machine gun with 100 rounds.
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machinegun for tanks 9 years 11 months ago #184911

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Maybe a faster reload rate. I can usually get one plane coming for me but the second one gets me before reload.



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machinegun for tanks 9 years 11 months ago #184912

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Both of those are really good ideals with a gun tanks would be a big factor
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machinegun for tanks 9 years 11 months ago #184924

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Hell yes. Darraxx, that would be the greatest idea ever. Especially since i suck at Fousting!



Edit: maybe like 30 bullets, because that would make tanks a little TOO O.P. imo...
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Last edit: by Mac.

machinegun for tanks 9 years 11 months ago #184928

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I like surface to air missiles (SAMs )

Now that would be cool. :woohoo: :woohoo:
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machinegun for tanks 9 years 11 months ago #184931

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ooooooo. sams would b cool! but how about a main gun that u could aim! :silly:

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machinegun for tanks 9 years 11 months ago #184933

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[m]Misfit Crockett wrote: I like surface to air missiles (SAMs )

Now that would be cool. :woohoo: :woohoo:

Who needs a machine gun when ya got a SAMS!!!
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machinegun for tanks 9 years 11 months ago #184934

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The tanks already have a lot of offensive power in the game. They sometimes carry out floating attacks on carriers, fire indirect with a forward observer attached to the shell to map the trajectory, climb terrain like a Willy's, run at speeds way in excess of the historical 4.0-4.5 mph, turn on a dime, have no mechanical breakdowns other than tipping over, and could have never realistically engaged an aircraft with the main gun.

World of Tanks is probably the right simulation to add offensive firepower to tracked vehicles, not Dogfight.
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machinegun for tanks 9 years 11 months ago #184976

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Please.rember during ww1 planes.didn't go around attacking tanks. And lone soldiers didn't attack tanks on foot either. This is just something to help the tank combat multiple plane attacks. And in ww1 tanks did attack the observation balloons.

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machinegun for tanks 9 years 11 months ago #184978

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darraxx wrote: Please.rember during ww1 planes.didn't go around attacking tanks. And lone soldiers didn't attack tanks on foot either. This is just something to help the tank combat multiple plane attacks. And in ww1 tanks did attack the observation balloons.

well then, think it would be a good idea to add an "eject" button to keep tank and air battles apart?
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machinegun for tanks 9 years 11 months ago #184991

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Sounds like a good idea get rid of the secondary tank control on the left while in aim mode and turn it into the machine gun fire button...kinda like how plane has fire and bomb button.
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machinegun for tanks 9 years 11 months ago #184993

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This would be just a.secondary defense to main gun during reload. Since even if reload time sped up it wouldn't be fast enough to defend against multiple planes and 100 rounds is what the Lewis guns had per drum. Just add a fire button to choose what gun fires

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machinegun for tanks 9 years 11 months ago #185021

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Why do you get a german tank, when your on the allied side. There should be an allied tank and a german tank.

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machinegun for tanks 9 years 11 months ago #185026

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I would love a machine gun on the tank it would help u to at least have a chance to defend yourself from multiple planes

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machinegun for tanks 9 years 11 months ago #185028

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good thinking :) they should be pink though.. :whistle: :woohoo:
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machinegun for tanks 9 years 11 months ago #185050

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[*M] TR wrote: Maybe a faster reload rate. I can usually get one plane coming for me but the second one gets me before reload.


Just one problem... Folks who love to spawnkill from a tank will definitely love the reload when that happens...
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machinegun for tanks 9 years 11 months ago #185052

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darraxx wrote: Please.rember during ww1 planes.didn't go around attacking tanks. And lone soldiers didn't attack tanks on foot either. This is just something to help the tank combat multiple plane attacks. And in ww1 tanks did attack the observation balloons.


Actually there are many instances of aircraft attacking tanks, and taking them out. Von Greim recorded the first I can find record of, but even in the first tank to tank battle there is a record of bombs from aircraft hitting the British male tank (the one with cannon instead of machine guns). In the Somme offensive the Germans called all the artillery and air resources to help contain the breakthrough, and although most tanks simply ground to a halt, it seems many were targeted by ariel artillery observers and attack aircraft. British ground attack squadrons were tasked to stop the German breakout in 1918, including stopping the few Marks and the captured Allied tanks taking part in the offensive. The SE5 and several other carried racks for 20 pounders, perfect for 8 to 10 mm armor, which was thinner on top. Radiators could be punched, and German Maxims and riflemen on the ground took out allied tanks by pounding the thin armor, so why not aircraft with the same caliber guns? By the end of the war both sides had dedicated ground attack squadrons, though losses were steep, and both were tasked to pursue targets of opportunity. Edit: Ernst Udet got credit for a tank destroyed.

What's more unlikely; an aircraft taking out a slow moving target of opportunity, or there being a fully operational tank waiting on the ground for every shot down pilot, regardless of where in the field, and pilots who suddenly have a perfect command of balky early armor and can run all half dozen or more positions on the crew, alone, without having to navigate those pesky trenches or shell craters that stopped most tanks? Nowhere can I find any record of a tank knocking down an aircraft, which seems the most unlikely of all. Plenty of records of aircraft that were cut in half by artillery fire by pure bad luck, so I would think that if a tank had actually hit one there would be a record of it.

I think the tanks have more than historical combat power as it stands, and adding guns would make them too powerful.
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Last edit: by Longrifle.

machinegun for tanks 9 years 11 months ago #185110

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Thanks long good point. But this is the French tank and it dose have two bun one of witch is a machine gun
all.I'm saying is a gun with 100rounds will help when you tank with some distance to cover even at Max speed these tanks are sitting ducks. And if your in a tank with no air cover it would be nice to make it more than ten feet

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machinegun for tanks 9 years 11 months ago #185112

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Nijenrode wrote:

[m]Misfit Crockett wrote: I like surface to air missiles (SAMs )

Now that would be cool. :woohoo: :woohoo:

Who needs a machine gun when ya got a SAMS!!!

Just a fact. SAMS weren't invented yet during WW1 but the development of it started during WW2 and started to become fully operational during the 50's and evolved in each generation. If Sams were included in this game, it will be more like a modern dogfight than a historical dogfight lol :lol:

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Last edit: by Raider.

machinegun for tanks 9 years 11 months ago #185141

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darraxx wrote: Thanks long good point. But this is the French tank and it dose have two bun one of witch is a machine gun
all.I'm saying is a gun with 100rounds will help when you tank with some distance to cover even at Max speed these tanks are sitting ducks. And if your in a tank with no air cover it would be nice to make it more than ten feet


True, the Renault, the British Mark V and the German A7V that Zup originally profiled carried a wide array of machine guns. I worry that the stable gun platform of a tank in the game would push the needle in favor of tanks holding the bulk of the combat power in the game. Even with limited ammo, good burst control could make it nearly impossible to keep tanks away from bases or carriers, and would make them a force in dogfight missions. A tank usually has half to a third of the field to go when initially started, and a gun that ranges about a fifth of the field, so MGs might make it a certainty that tanks get to cannon range. Again, probably not the intent in an aerial combat simulator to make armor the most potent threat.

The chute rifle are already too powerful of a combat threat, and a ludicrous one from a historical perspective. Most scout aircraft didn't employ chutes until late in the war, and even then where are you going to tuck a heavy and bulky Mauser or Lee-Enfield in the tiny cockpit. When a paratroop hits the silk anything not attached is probably headed with gravity at 9.8 meters per second, per second to the drop zone below to be smashed and bent, as you can't hang on when the deceleration hits. Neither of those rifles could fire semi-auto, or carry as many rounds as the game without a reload, and both airborne reloading and the ability to take down a speeding scout plane from the silk is beyond the realm of possibility.

IMO, the combat power in a flight game should rest with the planes.
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machinegun for tanks 9 years 11 months ago #185156

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I see your point and that.is why I'm.saying only 100 rounds Max with no reload for machine gun that way its limited. We could do 50 rounds that sound more right. I don't want to turn the balance to tanks just add a bit of protection. And once you've spent the rounds on machine gun hats it then all you have is the main gun

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machinegun for tanks 9 years 11 months ago #185167

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Not a big fan of the idea. I think the current balancing of the tanks is perfect. You get an advantage being able to hit carriers/hangars from a distance, but you lose your defensive capabilities. Your protection should be your teammates and not added guns. If there aren't any teammates in the air, make that one shot count!
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Last edit: by Cricket.

machinegun for tanks 9 years 11 months ago #185176

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It would be fun to machine gun infantry though, but not as fun as it is to blow them sky high with a tank shell.
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machinegun for tanks 9 years 11 months ago #185197

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speaking of machine gun fodder, a shout out to all the naval infantry types out there in DF land.

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machinegun for tanks 9 years 11 months ago #185251

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So true this topic is...& good news. The comments I've read are very helpful. One of the best is the reduction of rounds for the machine guns on tanks from 100 to a maxium of 50 rounds. Yea, we don't wanna turn this into a tank game, although it seems that dogfight pilots are getting this new updated tank thing under control...forcing the trooper to focus in harder on planes making the skillz of players previous & now twice as deadly..gud luck to the developers....this is going great!!!!Tank shots have improve greatly. Still minor problems on maneuvering although...up hills etc...too realistic lol...actually, can't ever be real enough, works for me. :) :) :)
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