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Fixes 12 years 6 months ago #2364

  • RifleMan0128
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immunity should cancel once they start shooting. It's impossible to bomb someones base if the have decent aim + immunity. Also make the timer on carrier only happen on the lower deck but Let people on top deck be shot even if they have control of the carrier. People should have to think if they should land at the airport with immunity but far away from objectives, or risk being shot trying to re-arm/heal on the carriers with the advantage of being closer to objectives. If you agree with me say so, so Z can see that it would be a good change

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Re: Fixes 12 years 6 months ago #2365

  • zuperman
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just a couple clarification
1) immunity is only for lower ranks. People that it's not even good at aiming yet.
2) immunity is only when you respawn after dead. It's not when you are on the airport, so you don't get immunity just by landing and reloading.

The idea is very simple, you don't want someone that just died 10 seconds ago, to be able to die again and again and again... 10 times in a minute just because someone is camping next to the airport. That's all.

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Re: Fixes 12 years 6 months ago #2370

  • Wat up dogfight
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Agree with Z ;)
If you lose in the outside you win in the inside.

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