In the game, there’s a mechanism that should prevent an enemy from shooting a player while that player is on the ground. It’s also supposed to automatically bring down the enemy after he repeatedly spawnkills, but it doesn’t work correctly (
click this
to know what I mean)
ANTI-SPAWNKILL AT AIRBASE
If you turn on your brakes and come to a stop, you won’t take any damage, but as soon as you move or let go of the brakes damage will be counted.
ANTI SPAWNKILL AT CARRIERS IN CTC
If you capture a carrier ( on the slider the indicator will be in the blue zone, and on the map it will be highlighted in the same color ) and turn on your brakes, no one can kill you EXCEPT if someone throws a bomb on you. If you’re on a “neutral” carrier ( on the slider the indicator will be in the white zone, same on the map ) or on an enemy carrier ( indicator will be at red zone, map shows carrier in red color ) you will take damage with bullets and bombs ( you can see
this
thread on the same topic )