(NOTE: If there were a way to set up "private" or "hosted" games this issue would fall away.)
What it so difficult to understand?
The "bombing games" are not the sole territory of those who have no interest in creative strategy. There are other games which do not require bombing but there is lots of room for strategic gaming with bombs. This argument is much older than Dogfight. It is the same kind of argument as to whether or not infantry wars should be fought as battle lines or by skirmishers.
Those who liked "battle lines" wanted the opposing sides to line up horizontally facing each other... Ready, aim, fire! Nice, neat and bloody. Everyone knew what was expected of them. Orders came from above and no foot soldier was called upon to use any brains whatsoever. It was uncommon for high ranks to die in battle. They could often sip wine as they observed the conflict.
Skirmishers would use tactics to harrass the enemy. They would cut off communication and supply lines, they would poke and prod for weekness in defenses. An opprotunity to "decapitate" the enemy by assasinating their officers would be a high priority. They were often out of direct communication with the commanders and would need to improvise their plans. Individual skirmishers with the ability to asses a situation and adapt to situations were of great value.
Just like now, those who preferred battle lines would scoff at the skirmishers and call them "dishonorable" and "cheats". LAUGH OUT LOUD!!!!! Those who fought as skirmishers would prey upon those who would not adapt.
Fast forward a bit and now you have WW1 aerial tactics. Were there sneaks? Were there fighter/chasers who would protect bombers or hunt them? ... Yes! I am patronizing those who want only straight up the middle missions. Honor? Phoey! Insulting other players who play the game as they choose without breaking any rules is far more dishonorable in my opinion.
Just because someone has dropped does not mean that those carrying automatically die. If your team has a good chaser they can keep the other team busy. If the bomb-carriers would use their heads they might realize that when the enemy has dropped they can counter it with a sneak. But I suppose they consider this below them....?
Once people expect sneaks, the defenders have to change tactics by having patrols. This can make it there is no one but head-on fighters in the middle anyway. The most ridiculous thing is when someone sees a teammate drop in front of them and then reports it to the other team. Treason!
Why not keep that in mind and target the reds who are trying to shoot the chaser so the chaser can cover for the bomb-carrier? Or is that too much like teamwork? Does a football or basketball team have only forwards? Does a baseball team only have basemen?
I ask you, straight up the middle guy... What sorts of tactics were ACTUALLY EMPLOYED in WW1 and what is used in modern warfare?
You can complain all you want but what good does it do for you? The game rules are not on your side. There is no way for you to make everyone agree to your style. There are several high rank experienced players who are chasers. Do you want to shame them and get them kicked? It's not going to happen. You have every right, I suppose, to complain but don't you think that after so much has been said that it's kind of pathetic?
Do you ever really consider how the game seems to a noob; to someone who has only tier 1-2-3 planes and only a few months of experience? They can go straight up the middle against experienced head on shooters over and over and their planes are less maneuverable, not as fast and they don't have the marksmanship of the higher levels. God forbid they should use their brains and try to be a little more of a challenge to kill. The head-on wonks call them cowards and cheats for not padding the stats of MORAFs?!
I seriously question the wisdom of a new player who only flies up the middle. And I seriously question the wisdom of a high rank who has not found a way to deliver bombs against a dropping enemy.
There will be so much more to this game when the narrow up-the-middle mindset goes away. I'm sorry to know that some people won't like it. But the game was designed in a way that is much better and more complex than that. It has the potential to be played like chess... but then there are those who will always prefer checkers.
Okay, lets hear it....