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Zuperman: Lag is back -Tank Glitch is still there. 10 years 4 months ago #271331

  • [NLR] The Blue Fighter
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I'm on windows 8.1 PC

Lag is back in most of the games especially in BTH mission. Invisibility is found less but lag has increased many folds.

I tried restarting the pc, installed the program but no use.

even after hitting enemy planes they keep on shooting. and after delay the shot down message appear. Many players will vouch for it. We are now getting lag shots on runway.

Till that invisibility bug, everything is perfect except tank glitch at enemy area that too occasionally. Zuperman, you told that you haven't touched the coding then why lag and lag kills are back.

Another thing, I got connection lost more frequently even with good Internet connectivity. Even server login gives error till you close df program and restart it.

If other members too faces these problem, just give your inputs to help zuperman get the solution.
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Zuperman: Lag is back -Tank Glitch is still there. 10 years 4 months ago #271334

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Last night we even had a noob that was invincible. He was shot by all of use at least 20 times each and he still wouldn't die.

Yep lag is BAD now, but I haven't noticed the tank glitch yet.

I'm just really happy to be able to fly again and not be invisible or in limbo, but would be nice if the lag would go away.

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Zuperman: Lag is back -Tank Glitch is still there. 10 years 4 months ago #271339

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Sir Wumper,

The angled plane at runway is introduced by zuperman to avoid spawnkill after being shot. Now you respawn at different points and angle at Runway.
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Zuperman: Lag is back -Tank Glitch is still there. 10 years 4 months ago #271342

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Sir Wumper wrote: Blue Fighter: All you describe has happened to me also.

Other issues have surfaced:
When getting ready to takeoff from runway, plane not pointing straight down runway. Pointing off 45 degree. That's part of Zups idea to limit spawnkills, you spawn in different areas, but I don't know why at different angles.

Taking bullet hits as I sit on runway. No planes in area. Yep, lag kills are back

Flying towards a plane, point blank....firing...no hitting registering. When I do get a hit, someone else receiving credit. Don't care about not getting credit, I only concerned that another player gets credit and he not firing at plane. Yep, major lag is back

Shots from a tank not registering. I am an excellent shot from a tank, and some shots, even close in not hitting.

Visibility issue in tank may not be an issue any more.

I've actually shot a tank about 50 times and it didn't destroy for some time later.



Lag has increased big time.

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Zuperman: Lag is back -Tank Glitch is still there. 10 years 4 months ago #271344

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I'm expierencing bad lagg too:

- Hits won't register, keeps me guessing all the time, then when I'm nearly running into the red, i register like 50 hits on them.

- Tank glitch is still there I could've glitched it 10+ times already, but I just press "plane"

- Otherly assigned kills happen to me a lot, and in 50% of the cases I get laggshot when the red finally falls

- Shooting blanks with tank/plane is there too, I have the red perfectly centered in my sights, but either no hits appear, or the shell explodes on the red, and nothing happens

- Spawning on the runway and getting hits happens to me too, sometimes I even think zup has added a new feature which is hail, as I hear about 30 "tings" when sitting there, also my windshield gets victimized with up to 20+ hits in it, which makes aiming harder and makes it hard to see how many times I've been hit in that particular run

- Also, not really a lagg issue, but I HATE the darkness map, planes with dark paints are hardly visible in turnfights, even with my screen clarity at 100% and the gunsight is less visible, which keeps me guessing if I'm aligned with the plane or not sometimes, especially in storm maps

(edit)- Also the lagg makes gun jam, so it makes head on suicide
I hope the problems get solved soon, its unplayable at times...

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Last edit: by Red - Baron1.
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