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Bombing Should Count For More 12 years 1 month ago #125113

  • Paul Mantz, Jr.
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Since many folks just want to shoot each other and not bomb...raise the points.

I'd be a M.O.MORAF by now.

But, then again...I'd have to shower more often...NEVER MIND.

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Bombing Should Count For More 12 years 1 month ago #125118

  • [*M] MISFIT CROCKETT
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That's ok PAUL, showers are much over rated.
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Bombing Should Count For More 12 years 1 month ago #125134

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Davy Crockett wrote: That's ok PAUL, showers are much over rated.


Not...but..your's are yellow.

(Sorry...shouldn't have shared)

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Bombing Should Count For More 12 years 1 month ago #125205

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I also think you should get points for capturing the carrier or at least spending time parked on it during ctc.
https://photos.app.goo.gl/3Aj5cS2yr1O2fenK2

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Bombing Should Count For More 12 years 1 month ago #125211

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SnidleyWhiplash wrote: I also think you should get points for capturing the carrier or at least spending time parked on it during ctc.


This is a good idea but:

zuperman wrote: I was thinking about the carrier points too. The problem is that if I give points by staying on the carrier, people would abuse the system and just take turns infinitely to level up. You could use 1 game to level up to rank 31 with enough patience :P

What I was thinking instead is to add/remove points to different teams. Meaning, when your team mate lands on a carrier, it begins adding points to every one on your team and removing from the enemy. And viceversa.
So the enemy has motivation to get you killed and also to capture carrier.


This is from about a year and a half ago.
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Bombing Should Count For More 12 years 1 month ago #125236

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Kevy wrote:

SnidleyWhiplash wrote: I also think you should get points for capturing the carrier or at least spending time parked on it during ctc.


This is a good idea but:

zuperman wrote: I was thinking about the carrier points too. The problem is that if I give points by staying on the carrier, people would abuse the system and just take turns infinitely to level up. You could use 1 game to level up to rank 31 with enough patience :P

What I was thinking instead is to add/remove points to different teams. Meaning, when your team mate lands on a carrier, it begins adding points to every one on your team and removing from the enemy. And viceversa.
So the enemy has motivation to get you killed and also to capture carrier.


This is from about a year and a half ago.


Yes but there are limiting factors that could work like if you make the point rate low enough say 1 point every 3 seconds there is no advantage to doing that since you would need everyone in that game to cooperate and not finish the mission and you can make more points by just playing normally. At that rate it would take you 24 hours of solid carrier possession to make 28800 points. I can easily make 30000 in about 8 hours. Also that seems about right by my estimation of what points are worth in that each full stay on the carrier would be about 25-30 points.
https://photos.app.goo.gl/3Aj5cS2yr1O2fenK2
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Bombing Should Count For More 12 years 1 month ago #125248

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Paul Mantz, Jr. wrote:

Davy Crockett wrote: That's ok PAUL, showers are much over rated.


Not...but..your's are yellow.

(Sorry...shouldn't have shared)


HUH, how do know these things, are you with the NSA.
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Bombing Should Count For More 12 years 1 month ago #125255

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That would work Whip. I also think Z's idea would be cool too!

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Bombing Should Count For More 12 years 1 month ago #125284

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Kevy wrote: That would work Whip. I also think Z's idea would be cool too!


Yeah but taking away points makes your effort count for little in the end...like after a huge battle or a small one the result would be pretty much the same whereas after a big battle you would have a lot more points than for a small game my way. Would also help me like ctc...well maybe...and if they made...

...FFA teams
...anti aircraft turrets you could run to in soldier near each base
...bombers with a tail gunner
...a way to only use tanks for a day
...option to buy an additional bomb for 1000 coins
...forced clouds or fog (as opposed to options to turn off)
...a way for me to make a whip cracking sound when I shoot someone down

the game would be perfect!
https://photos.app.goo.gl/3Aj5cS2yr1O2fenK2
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Bombing Should Count For More 12 years 1 month ago #125532

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Yes bombing should count for more, or at least make it easier. Frustrating how one can chase Blue Max around and around for ever before by some luck chance you actually shoot him down (hypothetically of course cuz never happens) and then he just whips out his hand gun (can't believe you could carry a scoped rifle in your flight suit) and downs your plane then shoots you in chute or destroys your tank with that same hand gun (really?!).
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Bombing Should Count For More 12 years 1 month ago #125565

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bware wrote: Yes bombing should count for more, or at least make it easier. Frustrating how one can chase Blue Max around and around for ever before by some luck chance you actually shoot him down (hypothetically of course cuz never happens) and then he just whips out his hand gun (can't believe you could carry a scoped rifle in your flight suit) and downs your plane then shoots you in chute or destroys your tank with that same hand gun (really?!).


I always thought the game implied you tear the gun from your plane as you jump...
https://photos.app.goo.gl/3Aj5cS2yr1O2fenK2
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Bombing Should Count For More 12 years 1 month ago #125625

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SnidleyWhiplash wrote:

bware wrote: Yes bombing should count for more, or at least make it easier. Frustrating how one can chase Blue Max around and around for ever before by some luck chance you actually shoot him down (hypothetically of course cuz never happens) and then he just whips out his hand gun (can't believe you could carry a scoped rifle in your flight suit) and downs your plane then shoots you in chute or destroys your tank with that same hand gun (really?!).


I always thought the game implied you tear the gun from your plane as you jump...

no you carry a peice like mine.
someones stolen my truck!!! they left a note.fight and we will give you your truck back.so here i am ready to fight!!!one problem they never said how long.

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Bombing Should Count For More 12 years 1 month ago #125940

  • [LB] Pedrinho
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I agree with Paul.
For many, many times, I managed my tank to reach the minimum distance that is necessary to shoot the bases from distance; it takes a lot of work and a good drop of luck to fine-tune the cannon's aim to make the bombs land from distance. And when you manage to do it, too little award points. And to make a long shot land, an average player like me need at least 6 to 8 tries, what makes it even harder. Most of time, I am killed when I am about to make the final "tunning".

And what to say about having all this hard work, and seeing that you missed a long shot by INCHES?
Sooooooo frustrating! One idea: make long shot's area of impact a little bigger, to reward the long-shooter for his fine-tunning.

Oh, and I insist: we should have tanks made of something stronger and havier than paper. I become really embarassed and constrained every single time I destroy a tank from chute, with a very hand-gun.

I took the RED PILL!

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Last edit: by [LB] Pedrinho.
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