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To tree or not to tree? That is the question... 8 years 9 months ago #351913

  • [*M] bware
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Lag and issues are not getting any better. The game is not fun when players are jumping all over the screen. How about getting rid of the trees? Clouds? Some may feel those details bring new dimensions to the game but if they are bogging down performance then I vote to eliminate them.
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To tree or not to tree? That is the question... 8 years 9 months ago #351914

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And while on the topic of lag, can we get the continental servers again?

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To tree or not to tree? That is the question... 8 years 9 months ago #351915

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of my experience its the clouds that create lag, when you are in it/close to it, lag starts to come.
Personal i like the trees, so for me trees can stay but would be good if clouds where removed.

see you in the air

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To tree or not to tree? That is the question... 8 years 9 months ago #351934

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I wish we could go back to having the option. I don't think the clouds and trees add anything important to the game. As a mobile player and a mobile player only as far as I'm concerned we could strip this game down to the bare-bones minimum. I realize that's not everyone's favorite thing to do, just my opinion

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To tree or not to tree? That is the question... 8 years 9 months ago #351935

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I have been told that because of my old device, ipad2, i do not have trees while others still do. And crash into them. So they dont bother me, but to be fair, i think they need to go.

I have noticed since the original game and now in the elite game, that carrier missions always seemed more laggy than any other missions. They are the only missions that had more than one moving object other than the planes. Zep game only has one and it moves in only one direction, carriers move in a circular pattern. The clouds are another item that moves, and there are a bunch of them, you have all seen them form in the distance im sure. Since the introduction of clouds every game has been laggy.

Just my observations, i could be wrong, im not a computer guy.

YMMV



Never approach a bull from the front, a horse from the rear, or an idiot from any direction
(.Y.)
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To tree or not to tree? That is the question... 8 years 9 months ago #351939

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hi tr it could be the other way around the devices without trees are usually the older devices and have to cut the detail out of the games like trees and water because they don't have enough memory to run the game .it could be these devices that cause the lag and not the trees .i hate hiding in my tank in the trees and wtf a plane flies straight thu the trunk of a giant redwood and kills my tank not really on a even keel or fair if you ask me quote="[M] TR" post=351935]I have been told that because of my old device, ipad2, i do not have trees while others still do. And crash into them. So they dont bother me, but to be fair, i think they need to go.

I have noticed since the original game and now in the elite game, that carrier missions always seemed more laggy than any other missions. They are the only missions that had more than one moving object other than the planes. Zep game only has one and it moves in only one direction, carriers move in a circular pattern. The clouds are another item that moves, and there are a bunch of them, you have all seen them form in the distance im sure. Since the introduction of clouds every game has been laggy.

Just my observations, i could be wrong, im not a computer guy.

YMMV[/quote]
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To tree or not to tree? That is the question... 8 years 9 months ago #351955

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I like the trees. They're fun to dodge through and add an advantage in the game when the other players have trees as well. Clouds are awesome! Can't tell you how many times a cloud has saved my butt in a dogfight scenario when I'm totally outclassed by the red chasing me.


To the fowl whose fiery eyes now burned into thy bosom’s core
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