WEREWULF wrote: When I first joined, people would get two hangers for one bomb.
Yep. In fact, a well placed bomb could get 3 hangars but it wasn't a glitch, though [NLR]*420* says she once got 5 hangars with one bomb with the help of some strange lag!
Zup has made some adjustments over the years:
When you could hit 3, no one was able to carry more than one bomb. When he first announced the change I was apprehensive because I'd figured it would be possible for someone to get 6 hangars on a single run...a game could be over with a single run of two bombers, but he also changed some other things. He made the hangars larger and farther apart and, I'm not certain here, but I think he also made the bomb blast less powerful...I suspect he did because it also seemed to require a much more accurate drop to take out a tank.
Anyway, I remember being shocked when I dropped a bomb perfectly between two hangars and got neither of them! This had been unheard of before. Now it's normal.
It wasn't very long ago that he reduced the damage a tank could do to a carrier from 10% to 8%. And now in elite Zup says he will be changing the damage done by hits on different parts of a plane. I see some players surprised about getting shot down by fewer than 4 hits but it should no be "normal". He mentioned somewhere that he had not fully implemented it yet but that a shot to a wing would have a different effect than a hit to the engine. I wonder if there will ever be a 1 shot kill... like if you got a head shot on the pilot. Lol! I'm sure some people would post about then new 1-hit glitch. "Zup! Please fix it!!!!"