[*M]bzerkbzerk wrote: Sadly Davy I too have scaled back my playing of this game. I miss the days of taking out an opponent, getting shot down and having to parachute safely to the ground to retain the points. I miss the 2 hit kills, the 5 hit on a tank and the ability to have mock squad wars. I had my butt handed to me when I started playing this game and it forced me to become a skilled player. I looked forward to being outnumbered and enjoyed it just as much when one side was entirely made up of squad members regardless of the squad.
So things progress and things change, this we all know and understand, sadly the change here came as a result of a few who didn't like getting beaten in a game by those who were beaten and became greatly skilled players. We all learned how to use physics of the game before the changes which are obsolete in the current state.
I can't help but notice that some of those who begged for change are now dissatisfied with the results in which they asked for. I miss playing with my friends and squad mates and being able to switch to help when one was outnumbered regardless of who they are.
So those who wanted an arcade version of df got it and as a result many have moved away from what was in my opinion one of the best multiplayer games for mobile devices. So many advocates now realizing that these changes have nullified all those hard learned lessons and skills we all used to enjoy showing off in a game.
There is no possible way that things could have been summarized better than this. The needs of the many, were ignored by the needs of the few. Admittedly, the lag is better these last couple days, but the game is not what it was. I still have fun playing, mostly when I have to square off against Squad mates or better skilled players. Too many fixes made to something that wasn't broken. To add the old quote, " He who reaches for the Stars often stumbles on a simple straw."