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In Game Altitude compared to real life Altitude 10 years 4 months ago #271258

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Hi all I see many of you pilots out there are confused at what altitude you're at in game.

On that note I was in The RAF for 2years and I had the honour of meeting a WW1 veteran pilot whom had all his notes from when he was 17 back in 1914 almost a century later 2011 exact year he came to the base I was at showed us all the old altitude gauges with the notes he had:

So you've got your dial that is slimmer than the other that means your gaining your altitude your thicker one is pointing at 4 now depending on how many revaluations the slimmer one has done is weather or not your above 10,000 every 3 revolutions = 10,000 as the in game has been halved the scale of a actual gauge it would be every 6 revaluations in game you reach 10,000 about 2-3 minute in flight in game where as in real life pilots took 4-6 minutes for 10,000 the timing has been cut half down so real life that would be around 4,000 in game if you've had 4 revaluations 4,000 6 you've at 14,000 just count every 6th revaluation you've reached 10,000 ft from the ground so many may not realise this but its the effect of the slim dial rotating that puts you at your 1,000s of altitude

Hope this can help you understand your in game altitude
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In Game Altitude compared to real life Altitude 10 years 4 months ago #271310

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Here's a screenshot of me in game at 22,000 you notice the slim dial is on 0 I had 12 revolutions of the slim dial that was while carrying 2 bombs you have to remember that the bombs would weigh 2 tons per single bomb so real life you'd reach 11,000 carrying 2 bombs at 4 tons I've doubled that in game which is halved 2 tons with 2 bombs

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In Game Altitude compared to real life Altitude 10 years 4 months ago #271314

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Big hand on 10. little hand on 2 .2000 meters seems easier
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Last edit: by Heff006.

In Game Altitude compared to real life Altitude 10 years 4 months ago #271321

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Actually it doesn't, can you make your thoughts clearer, and please use spell checker? e.g. Revaluations (revolutions?), weather (whether?) and don't forget you're vs. your.

So let's see, so I start to climb and the slimmer hand turns which means I'm gaining altitude, and after it goes around 4 times (in the game) the thicker hand is pointing at the 4, right? But what altitude am I at? In your example, you said if the slimmer hand turns 3 revolutions you'd be at 10,000 feet, but in the game that would put the slimmer hand at the 0 and the thicker hand at the 3. Therefore, when the thicker hand is at the three you're at 10,000 feet, not 3,000? Also, you changed the scale and then say that four revolutions would be 4,000 feet. How can four revolutions be 4,000 feet, but three revolutions be 10,000 feet?

Also, I have seen some of the WWI altimeters, there were many styles, and yes some look more like a clock than an altimeter, so I can understand those being based on time, but others that look more like modern altimeters.

As I have stated before, with modern altimeters, and how the in game altimeter appears to work, is that one full revolution of the slimmer hand moves the thicker hand up to the next number on the altimeter. Thus if you start at ground level (agl) both hands are at 0. As you climb the slimmer hand turns fast through the numbers and when it reaches 0 again, the thicker hand is pointing at the 1, if you make another full revolution with the slimmer hand, then the thicker hand would be pointing at the 2. Thus there's a direct ratio involved. Typically this would be in hundreds or thousands of feet/meters, so when the thicker hand is pointing at the 1 it would be 1,000 feet/meters (I don't know exactly what system Zup is using here). If the slimmer hand was at the 6, and the thicker hand between the 2 and 3, then it would appear that you were at 2,600 feet/meters.

With all that said, does anyone know what is the basis on how Zup programmed the altimeter to work in this game, do you know Deli?

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In Game Altitude compared to real life Altitude 10 years 4 months ago #271323

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Huh
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In Game Altitude compared to real life Altitude 10 years 4 months ago #271327

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DeliWolf{WP*} wrote: Here's a screenshot of me in game at 22,000 you notice the slim dial is on 0 I had 12 revolutions of the slim dial that was while carrying 2 bombs you have to remember that the bombs would weigh 2 tons per single bomb so real life you'd reach 11,000 carrying 2 bombs at 4 tons I've doubled that in game which is halved 2 tons with 2 bombs


I don't know how you got 12 revolutions, because for me to reach the same altitude it only takes two revolutions of the slim hand.

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Last edit: by {GI} E*A*G*L*E.

In Game Altitude compared to real life Altitude 10 years 4 months ago #271341

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HULK DIZZY

ALL IN 100%
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In Game Altitude compared to real life Altitude 10 years 4 months ago #271357

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Ok this is straight from Zup's mouth (ok his fingers since it was a reply to my email which is included here).

I wrote:
"...I stated that if you're at 4,000 feet/meters the big hand would be at the 0 and the small hand at the 4, much like a clock."

"So if you could, can you please explain how you have the altimeter working. Is it feet? Is it meters? If you climb from zero and the hand makes a full revolution so the big hand is on the 0 and the small hand is on the 1 is that 1,000 feet/meters?"

Zup answered:
"It is like you said. I don't use that feet ridiculous system. I use the international metric system."

Conclusion:
If, as in the Wolf Pack thread, the thick hand is between the 3 and 4, and the slim hand is on the 4, then you're at 3,400 meters, not 4,000 meters, and sorry you were not at 22,000 meters but only 2,000.
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In Game Altitude compared to real life Altitude 10 years 4 months ago #271362

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Whoa whoa WHOA!!! Zup is bashing the Empirical system? You can have my 1/8's when you pry them from my cold, dead hands, Zup!


To the fowl whose fiery eyes now burned into thy bosom’s core
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In Game Altitude compared to real life Altitude 10 years 4 months ago #271365

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Zup has spoken! This game has math? :dry: :unsure: :blink:

Nah, I'm just firing away at the REDS , that giant balloon and bombing hangars/ carriers and tanks.

Who's with me!?! OOOOOOOoOOOOOoooOOOOooOOOOOooOOO

B)
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In Game Altitude compared to real life Altitude 10 years 4 months ago #271366

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Who cares? My couch is roughly 2ft, give or take, bringing my game to a whopping 2.5ft. Geez Louise.








United We Prowl/Together We Howl
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In Game Altitude compared to real life Altitude 10 years 4 months ago #271368

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Viper10{WP} wrote: Who cares? My couch is roughly 2ft, give or take, bringing my game to a whopping 2.5ft. Geez Louise.


Your couch is only 2 feet long? Geeze, Viper. I had no idea you were a tiny person.


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In Game Altitude compared to real life Altitude 10 years 4 months ago #271387

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Husky Dog {WP**} wrote:

Viper10{WP} wrote: Who cares? My couch is roughly 2ft, give or take, bringing my game to a whopping 2.5ft. Geez Louise.


Your couch is only 2 feet long? Geeze, Viper. I had no idea you were a tiny person.


Surprised? By a two foot snake? I would think that makes me a rather large person, but there you go!








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In Game Altitude compared to real life Altitude 10 years 4 months ago #271390

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all im saying is aaaaaaaaaaaaaaaaaaaoooooooooooooooooooooooooooooooooowwwwwwwwwwwwwwwwwwwwwwwwwllllllllllllllll 2ft couches and math , i come here to kill reds ! lol

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In Game Altitude compared to real life Altitude 10 years 4 months ago #271394

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A two foot snake?!!! Dang! You must pass out when you... err... Never mind. :woohoo:


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