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can you now unflip yourself in a tank? 10 years 7 months ago #248456

  • =TBH=|Jeromy
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I played a game today rolled over and it seemed my tank had a weird bounce while completely sideways back on its tracks was it just pure luck or did Zup add this if so good idea and if u didn't add it its a great idea and I hope to see it added soon ;)
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can you now unflip yourself in a tank? 10 years 7 months ago #248468

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I've managed to get back up right a few times too. I wrote it off as luck but maybe...




The thing I miss most about the old tanks (the WW2 style) was getting in one at the top of Duckwing Mountain and driving over the edge. :woohoo:

You would tumble ass over tea kettle and roll all the way to the bottom. The nice thing was that about 80% of the time you could get the tank back on it's treads. Sometimes it would take a while, but if you were with someone else you could get each other unstuck from almost anything.

The top of Duckwing was shaped differently too. It was a bowl shape made by an indentation. It took as much skill to land there as on the lower deck of a carrier. You could get a bunch of tanks and play king of the mountain; trying to push each other over the edge. Once you quit tumbling you could drive around the foot of the south side of the mountain and drive back up the ridges to the top. There were only a couple of viable paths you could take because you had to avoid all of the places that were too steep or else you would flip over backwards.

Inevitably some reds would come and try strafing you. Hmmm... It didn't seem like there were as many people who could take down planes with tanks then. :huh:
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Last edit: by [NLR] McFate.

can you now unflip yourself in a tank? 10 years 7 months ago #248505

  • DD| Mr. Brandman
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I have accomplished that feat, mine was up on a hill, move it to where when i fired, recoil would send me on my tracks, simple as that.......except it took ne five minutes
The Brandyman can.....

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can you now unflip yourself in a tank? 10 years 7 months ago #248529

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[NLR] McFate wrote: I've managed to get back up right a few times too. I wrote it off as luck but maybe...




The thing I miss most about the old tanks (the WW2 style) was getting in one at the top of Duckwing Mountain and driving over the edge. :woohoo:

You would tumble ass over tea kettle and roll all the way to the bottom. The nice thing was that about 80% of the time you could get the tank back on it's treads. Sometimes it would take a while, but if you were with someone else you could get each other unstuck from almost anything.

The top of Duckwing was shaped differently too. It was a bowl shape made by an indentation. It took as much skill to land there as on the lower deck of a carrier. You could get a bunch of tanks and play king of the mountain; trying to push each other over the edge. Once you quit tumbling you could drive around the foot of the south side of the mountain and drive back up the ridges to the top. There were only a couple of viable paths you could take because you had to avoid all of the places that were too steep or else you would flip over backwards.

Inevitably some reds would come and try strafing you. Hmmm... It didn't seem like there were as many people who could take down planes with tanks then. :huh:



I think we should do it again :woohoo: :woohoo: king of the mountain that is...
WoT ingame name - Nijenrode
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can you now unflip yourself in a tank? 10 years 7 months ago #248532

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[NLR] McFate wrote: I've managed to get back up right a few times too. I wrote it off as luck but maybe...




The thing I miss most about the old tanks (the WW2 style) was getting in one at the top of Duckwing Mountain and driving over the edge. :woohoo:

You would tumble ass over tea kettle and roll all the way to the bottom. The nice thing was that about 80% of the time you could get the tank back on it's treads. Sometimes it would take a while, but if you were with someone else you could get each other unstuck from almost anything.

The top of Duckwing was shaped differently too. It was a bowl shape made by an indentation. It took as much skill to land there as on the lower deck of a carrier. You could get a bunch of tanks and play king of the mountain; trying to push each other over the edge. Once you quit tumbling you could drive around the foot of the south side of the mountain and drive back up the ridges to the top. There were only a couple of viable paths you could take because you had to avoid all of the places that were too steep or else you would flip over backwards.

Inevitably some reds would come and try strafing you. Hmmm... It didn't seem like there were as many people who could take down planes with tanks then. :huh:

tank wrestling is also fun just try and flip the other guy into submission and you win then u kill them and and ride off in victory but king of the hill sounds super fun we should do that next time I see u in a game mcfate

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can you now unflip yourself in a tank? 10 years 7 months ago #248549

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[NLR] McFate wrote: I've managed to get back up right a few times too. I wrote it off as luck but maybe...




The thing I miss most about the old tanks (the WW2 style) was getting in one at the top of Duckwing Mountain and driving over the edge. :woohoo:

You would tumble ass over tea kettle and roll all the way to the bottom. The nice thing was that about 80% of the time you could get the tank back on it's treads. Sometimes it would take a while, but if you were with someone else you could get each other unstuck from almost anything.

The top of Duckwing was shaped differently too. It was a bowl shape made by an indentation. It took as much skill to land there as on the lower deck of a carrier. You could get a bunch of tanks and play king of the mountain; trying to push each other over the edge. Once you quit tumbling you could drive around the foot of the south side of the mountain and drive back up the ridges to the top. There were only a couple of viable paths you could take because you had to avoid all of the places that were too steep or else you would flip over backwards.

Inevitably some reds would come and try strafing you. Hmmm... It didn't seem like there were as many people who could take down planes with tanks then. :huh:


I miss those tanks to fate, but I understand why it's important to have them be a little bit more accurate for the time. As much as I miss those tanks I would miss them a lot less if it wasn't so easy to shoot planesout of the sky with the new ones. That whole concept, to me, it's just simply ridiculous so if we're going to keep that feature I don't see why it's so important to stayaccurate we should just have the old tanks back.

As far as flipping them over I'd like to see a feature or they don't rollover at all.

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can you now unflip yourself in a tank? 10 years 7 months ago #248551

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[NLR] McFate wrote: I've managed to get back up right a few times too. I wrote it off as luck but maybe...

Ahhh yeah~ good times, good times.... back then I was a sneaky lil' kit!





The thing I miss most about the old tanks (the WW2 style) was getting in one at the top of Duckwing Mountain and driving over the edge. :woohoo:

You would tumble ass over tea kettle and roll all the way to the bottom. The nice thing was that about 80% of the time you could get the tank back on it's treads. Sometimes it would take a while, but if you were with someone else you could get each other unstuck from almost anything.

The top of Duckwing was shaped differently too. It was a bowl shape made by an indentation. It took as much skill to land there as on the lower deck of a carrier. You could get a bunch of tanks and play king of the mountain; trying to push each other over the edge. Once you quit tumbling you could drive around the foot of the south side of the mountain and drive back up the ridges to the top. There were only a couple of viable paths you could take because you had to avoid all of the places that were too steep or else you would flip over backwards.

Inevitably some reds would come and try strafing you. Hmmm... It didn't seem like there were as many people who could take down planes with tanks then. :huh:

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