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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247878

  • Monty Bat
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While respawning in a quick DF, I found myself on the runway bang behind another guy, so close that we were taking off in lock-step. About 2 seconds after we'd cleared the runway I lit him up, much to his annoyance. I guess from his POV he must have thought he was being hit by a camper.
But would he have a right to be annoyed anyway? I mean, it's such a rare situation I don't think it's got a term (I suggest "ZGIF"). What are peoples' thoughts? We'd cleared the runway, but should I have still given him more of a chance to manouvre?
Happy to abide by a majority decision.
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247879

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if someone shoots me in the back on take off i get pissed.


so what the heck? rock the discotheque!
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Last edit: by horriblebreast.

ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247882

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Thanks, and noted. What's the cut off point, do you think? The only other time this has happened the target had taken off maybe 10 seconds before and was a black speck in the gunsights, not bothering to take evasive action. When he complained I thought that was a bit whiney.
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247883

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Absolutly wrong. No different than shooting right past a teammate at a red and hitting them. A lot like how some players will shoot a teammate only once after take off. Its not funny to the teammate, ever.



Never approach a bull from the front, a horse from the rear, or an idiot from any direction
(.Y.)

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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247884

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Thanks. Just to be clear, this wasnt a team game, but all-on-all dogfight. But yep, shooting right past your own guys is pretty reckless.
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247886

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Sounds like it was in a Dogfight mission, right?

a) People should be looking for other players spawning simultaneously regardless of mission, just to avoid the Tandem-Takeoff-Pileup. He didn't see you or evade you, so that's a strike against him.
b) It's a Dogfight mission, right? He should be looking for enemies, namely you. If you were slightly behind him, he should have seen a red arrow and hit the brakes, then the smart thing would be to go to Outside View and look around. If you were slightly ahead of him, he should have seen you and evaded. Another strike against him.
c) You were not very sporting in hovering behind someone who clearly was noob enough to not notice your presence. Half a strike against you.
d) But then again, how is he going to learn? By coddling, nice chats like "hellooooo I am behind you so please begin evasive maneuvers"? I've said that to some folks and they go Whoops and start evading. I've said that to others and gotten myself shot down in mid-typing. So we'll take that half strike back from you.

That's two strikes against him, and none against you. If it was really 2 seconds after clearing the runway ("throttle up, roll, past the runway, one thousand one, one thousand two"), I think you waited long enough before firing. People need to learn that this is a Dogfight game.

Manfred
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247890

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manfred makes sense. if you are going into a dogfight to have a relaxing sight seeing tour think again.

but, i don't gain respect for anyone's aiming or killing ability if they are gonna shoot me before i even make a turn. if i turn into your fire, too bad for me.

i have a feeling this is like everything else in the game: open to interpretation. a kill is a kill is a kill and the first one to 15 wins it, so get them however you can. that also makes sense.


so what the heck? rock the discotheque!

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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247892

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Can't see a problem with that Mr Gronk
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247900

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Mr gronk wrote: While respawning in a quick DF, I found myself on the runway bang behind another guy, so close that we were taking off in lock-step. About 2 seconds after we'd cleared the runway I lit him up, much to his annoyance. I guess from his POV he must have thought he was being hit by a camper.
But would he have a right to be annoyed anyway? I mean, it's such a rare situation I don't think it's got a term (I suggest "ZGIF"). What are peoples' thoughts? We'd cleared the runway, but should I have still given him more of a chance to manouvre?
Happy to abide by a majority decision.



your perfectly fine. In dogfight missions you need to always be aware of your surroundings and if some one spawns on the run way behind you there a plenty of counter measures. One is you don’t have to use the runway to take off and two the physics in this game are son unrealistic you can maneuver just as good as you ever can once your wheel are up. If people get mad at you for it then there blood is on there own hands.
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247902

  • [NLR] McFate
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How to counter if you are in front:

Put on the brake, hit the throttle, release the brake right before you flip over, the moment you're airborne pull up hard, wait a second and release bombs. :whistle:

Someone is bound to get mad about something.
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Last edit: by [NLR] McFate.

ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247903

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[NLR] McFate wrote: How to counter if you are in front:

Put on the brake, hit the throttle, release the brake right before you flip over, the moment you're airborne pull up hard, release bombs. :whistle:

Someone is bound to get mad about something.


People get mad about everything. People get pissed if you are simply just better than them. Its amazing how many people are in the game that are that way. Its very unfortunate.
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247905

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I usually give two shots overhead to let tem know I'm behind them. Then I proceed to get killed since I'm terrible at turn fighting.

Crap, did I say that in my outside voice? Ignore what I just said.


To the fowl whose fiery eyes now burned into thy bosom’s core
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247908

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I never shoot the guy in front during a dog fight. I always peel off and then have a second pass at him. It give him a chance to see that there is a red dot at his base, and to position himself, and it gives me a chance at a "worthy" kill (or death).

ut malleus omnia similis clavum
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247911

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Considering the fact we all have a big red banner over our heads and an arrow pointing at us so people do not have to look around in a dogfight i have a feeling there is no excuse for not knowing were your enemy is. You literally can not miss those arrows telling you the quickest rout to turn and see them.

I actually think it would be cool if they removed the banners over our heads and removed the little red arrows pointing to were we are. Just leave the radar box on the plane to ease the identifying of friendly or enemy black specks on the horizon. That would be fun.
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247913

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Maybe just your rank in either red or blue..? Your name maybe pops up only when you enter or crash or get killed..? (or maybe only other blues can see your name?) And no radar.. no radar in WWI

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Last edit: by ZebraUp.

ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247918

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The best reason (excuse?) For having the pipers (red arrows) is that our field of view is limited by the small screen.

Radar? Hmm.

Losing those would make things very different. I'm thinking it would be okay for a larger game (more players) but with only 8 in game it could be very difficult to find each other.

I mentioned elsewhere that I thunk it would be nice to reduce the radar and name tags to be less than visual range. Right now visibility and radar/pipers/name tags seem to be roughly 1000-1200m judging by the altimeter. I'd like to see how it affected game play to have radar/pipers/name tags reduced to 600-800m.

I think patrolling and wingman tactics would have a much greater importance, and make a much more 'realistic' game play.

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Last edit: by [NLR] McFate.

ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247922

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In a Dog Fight it's very possible that you take off and while you have no speed and have just left the ground a red spawns right behind you, at that point if they want to kill you there is almost nothing you can do about it. So I peel off the opposite direction to them, then we both have a fair shot. I back myself to still bring them down most times.

ut malleus omnia similis clavum

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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #247923

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Gud seeing u Sky,
I would lke to reply from U & Zeb's convo ? That's not that bad of an Idea Sky, no banners etc. Howevr I think That is a special part of Dogfight by echoboom is the banners we fly, sort of lke a treat for being in a Squad ? It also set's Zuperman's game apart from sum others. Certain characteristics of the Game is what makes this 1 so fun. We know the difference between real & simulation ? Simulation meaning similar ? So ZUP doesn't have to make this dead on exactly lke the elderly War ? He's job is just to make it similar.. which that it is :)
But now, in addition that sounds lke sumthing Zuperman can add to the Game (Implement) as an extra mission as he already has been duin..not changing the Game but rather using our helpful hints to increase what he's already has going. Kinda got tongue twisted there..but u know what I were trying to say ? :lol:
Now I will echo the sentiment of |111th|tSwopCam1 in saying.. "I hope this helps." B)












Attachment falconufo.jpg not found



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Last edit: by 111th| Heroicz.

ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #248059

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What does your conscience say?









Try to make friends here.

There will be enough days when you are pissed off with everything to disappoint them.

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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #248092

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I think in ur case you have done what many others would've simply done and taken the kill for the score. Some ppl r scum bags and they don't give a crap but many other ppl will do it because it's their fighting chance to winning. Personally I probably would've stayed behind him for a good second then lit him up. That's just me though. I'm in a squadron so I have to follow code of conduct. In that closing I must say [M]isfits RULE!!!!!

I hope I shared some valuable info my friend and I hope to see u around

WarEagle!
Misfit 4 life
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #248281

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Husky Dog [WP] wrote: I usually give two shots overhead to let tem know I'm behind them. Then I proceed to get killed since I'm terrible at turn fighting.

Crap, did I say that in my outside voice? Ignore what I just said.


I do that too, usually shoot a burst, sometimes if it's a guy that's always fun to have in a game I'll type "on your 6" or something like that. If it's a known dropping, spawnkilling turd that swirls in and leans on platform advantage, I'll burn 'em.
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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #248296

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its fair kill them and shoot them with so many bullets they die twice

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ZGIF - Zapping the Guy In Front: fair? 10 years 7 months ago #248313

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Being it is a dogfight, I say it's fine, I have done this before and probably will again. Yes, it pisses them off, but then again it's a dogfight. I will give them 2-3 seconds once their wheels are off the ground then let er rip. I often appologize afterward saying it was too hard to resist, after all, how often do u get that nice of a shot?
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