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Zup, I'm Throwing You a Bone 10 years 7 months ago #245728

  • Weather[*M]an
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Zup,

I have been critical of you at many different times throughout my time here. It may not have been public, but my disdain existed nevertheless. I'm here to throw up some kudos. Slowly you have moved the needle in a better direction (at least on Android). Do I like the bigger planes? No. Do I care for the updated graphics? Wouldn't know, I don't turn them on. Am I a fan of the more shots to kill a plane and the slower than snot in January tank? That would be a hell no. All of those things withstanding, you have indeed busted your ass to make this thing a bit more improved. It's not perfect, hell it's not even my favorite game on my phone, but I do appreciate the effort that you as a developer have put into it. Just thought I would personally throw you this bone to let you know.
Regards,
Weather[*M]an
Ignorance has a way of enlightening us all.

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Zup, I'm Throwing You a Bone 10 years 7 months ago #245745

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In my opinion, although the latest changes to the game have received some criticism, we have only seen part of the big picture. Zup's modifications to the game have to be made in small stages just to accommodate the fact that there are so many platforms and so many stores to cater for. We all know that the Android store releases the updates within 2 hours worldwide, Windows releases between 24 and 36 hours later and Apple releases when they can be bothered to, generally 10-14 days later.

The bulk of the criticism over the last 6 months has been that the game hadn't developed at all for a long time. Now Zup is setting the next stage of development into action. Whilst he is making the changes to a greater variety of games (capture the flag being the first addition), more skilful kill possibilities (with multiple hit areas on each aircraft, pilot and tank) and more strategic gameplay (with the addition of the 'team chat' button), we all need to have faith and patience. I am sure Zup knows what his vision for the game is, he just has to take it up to the next level in stages.
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Zup, I'm Throwing You a Bone 10 years 7 months ago #245753

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Kamikaze, spot on :)
The game was being developed during months, just that I have to balance better between work and forum/chat. During the final stages you see me more often because what I have to do is play it under every single scenario, so i'm always in the game during those days.

As for my vision... it's no secret: www.dogfightelite.com
That's how I envisioned Dogfight and that's how I want it to be eventually. It is just a much slower process without the budget and all by myself.
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Zup, I'm Throwing You a Bone 10 years 7 months ago #245764

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You go.zup.ive grown to.like the bigger planes although i do not always get them. I like the more hits and different areas need more shots. I dont use graphics so i cant say. But the game is definitely going in the right direction. For that i thank you
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Zup, I'm Throwing You a Bone 10 years 7 months ago #245896

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i must say, other than the subscreiption, id say the game is just as good as it was a year ago when i started playing, sure the planes are bigger and easier to hit, but you can also put a bullet between their wings and they take more damage. same with the tanks, they may be bigger but they take more damage (they are rather imobile though...) lag is relatively little, squadrons are functional, and games arent always one sided now. overall im happy with the turn this game took since those dark ages we dont talk about.
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