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[NLR] McFate
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Don't believe everything you think.
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[Thugz] KappaSpam wrote: The following is a letter I sent to Zuperman upon attempting to fly and finding my account banned.
"Dear Zuperman,
I figured I'd give this a shot. It's a long one. But nevertheless a shot.
If you look at this email, you may recognize it as one of the accounts of Mac, a player you banned a year back. Not because of excessive teamkilling. Not because of profane language, or even because of community behavior.
No, you banned me because I criticized you. I told you that charging for this game was foolish. I wrote a long poem (a parody of Eminem's Stan) describing your neglectful behavior. And you banned me.
This is not maintaining peace in the community. This is censorship. You didn't like what I'd said. What I'd said wasn't against the community guidelines, it wasn't even reprehensible. I criticized you, and you censored me. Banned me. Not just banned me, but dropped the most severe ban you're capable of. I could not create any account on that device I was using.
But, like all banned players, I came back.
And here's where my confusion begins. Dozens of players that have gotten banned return, some immediately. MORAF21, RickyRoo, the stache, Buckgeo, Spitfire... over a dozen that I know of have returned, and you HAVE to be aware of them, and you don't ban them.
So why me? I never broke a single community guideline. I never swore. I never behaved unfairly, spawnkilled, or team killed. You have all but rescinded half a dozen bans. I was gone for a YEAR. That's a while.
So here's the meat and potatoes of this message. Regarding the criticism that you so disgustingly censored.
I have played TOTALLY free games that were MUCH higher quality than Dogfight, and ALL of them have worked perfectly well on my phone. Even my old phone. I've played games with beautifully detailed maps, multiple game modes, and intricate design. You literally admit open to having clipping textures. If I were doing Dogfight on my games review blog, it would literally get a 1-star rating for clipping textures.
Truth is, you've been blessed. You have a little community that loves each other and kinda likes your game. You have something in the coding i can't figure out. Somehow you have created a game that took about half an hour to code the base physics and physical maps, and it takes more space and cpu than Europe's most popular PC game, Counterstrike: Global Offensive.
And you've made it clear you can't fix it. Whether it's lag, frame drop, graphical error, or pretty much anything, the answer is "your phone isn't powerful enough." You claim that you can't take the trees out of the lake at the risk of having the game work on only the BEST devices. That's literal bullshit. NOTHING in your game should take up 800 MB of RAM. It's stick unity assets piled on a stock map with no artistic cohesion. Don't deny it. You can't.
So, knowing your game is so flawed, how is your skin so thin? How is the penalty for mocking the game's many, many issues worse than the penalty for tank-spawnkilling? How is Zippy allowed to get back when he literally told the entire community to suck his dick, but I call zup a moron for not fixing the tank glitch for years and I'm done for life?
I'm not going to ask you to reinstate my account. But I'm going to ask you to do the ethical thing. My second account is currently named "Justin Sane." Please don't ban that account. I worked hard for this. You're censoring. You're a dictator. Stop banning me and get some thick skin. Accept the criticism and grow from it.
Sincerely,
Sir E. Brum."
And now it's time for a little bit of discussion regarding where a player has a right to demand and how criticism is handled in the gaming industry. Also, this is not just a little bit of discussion. This is an essay. So clench those glutes.
The games industry is a unique one. We have a massive business model, with many varying branches, walks, and styles. There is mobile gaming, console gaming, PC gaming, and vr gaming at the core. But the genres and styling are endless. Games are like movies, but better. You control the protagonist, and in the extremely rare and brilliant case of games such as "Undertale", you control the antagonist as well. There are even more genres of games than there are of movies. Things that would never sell from a viewership standpoint are wild successes based totally on interactivity.
All that said, the biggest debate to have been carried on in the gaming industry of recent years is entitlement of gamers, the ethics of critique and acceptance, and the line between editing and censorship. That is the line I believe zuperman has crossed.
Joaquin Grech has presented to us a business model. He has a product that he wants us to pay for, that he has created, that we can enjoy. That is the model at the center of all gaming. I believe that without exception, we all are fond of this particular business endeavor. Otherwise, you wouldn't be reading what I'm saying.
But as a consumer, who has played the full price for access to this business model, I believe both ethically and logically that I have the right to make comments, complaints, suggestions, and observations regarding the quality of this product or lack thereof. After all, I paid for it. I own it. I can state whatever I want regarding the product, so long as it is not personally harmful regarding zuperman's person, up until the point that he has given reason. That is a major point, as I feel zuperman has more than given us reason to do so. But that's not yet the point.
I have received a fairly standard response to my many criticisms for a game that undeniably deserves them: "if you don't like it, don't play." And that's where this foolish debate centers. Around the childish belief that if you don't like whatever the developer is doing, you can bugger right off.
That could not be more false or illogical. This isn't zuperman's game. This is our game. He created it for us. As the consumers, we have a logical right to critique and demand. That's how business works. If zuperman creates a bug where a tank can spawn invisible on an aircraft carrier, damn right we have the right to demand he fix it. He owes it to the consumers to make sure his game is in working order. It's simple respect. Instead, the largely inexperienced (in the way of gaming) community insists that these major, major issues can be continually swept under the rug.
I understand that many here do not know Mr. Grech's spotted history here, and don't care. But were you aware that we were GUARANTEED a full moderation board by AT LEAST September 2014? And yet, because our community is so lackadaisical regarding accountability in this business model, it's been 16 months and the promise is forgotten.
And that not entirely bad. As 6 Gin said earlier, "I don't care. I just play a game I like." But the issue is that you immediately flock to the errant party the moment someone DOES care. You don't have to criticise if you don't want to. But the fact that you take issue with someone willing to break the mold is troubling. I think what people fail to realize is that criticizing and disliking are not synonymous. I LOVE Dogfight. I think it's awesome. Totally broken, but awesome.
There are examples of situations similar to mine occuring. A standalone player is willing to criticise a totally broken game he enjoys. And the insecure developer sees it as a personal attack and immediately flies off the handle. The most famous case was Jim Sterling vs Digital Homicide, creators of "The Slaughtering Grounds." They took offense at legitimate critism and censored his review. He then proceeded to destroy their reputation and company. Obviously, I don't have the resources to do something similar. But in this type of situation, the majority of the gaming community will be fully aware that I am the correct party.
Zuperman's response to my criticism when he first banned me a year ago was this: "I cannot believe how insensitive some of these comments are. I have a family to feed."
And, however insensitive it sounds, Joaquin... I don't care. I don't have to care. I shouldn't care. You are a businessman. Don't cross that line by bringing your family into it. If you TRULY care, you'll fix issues instead of censoring those who complain then throwing a pity party.
To avoid criticisms, how about you FIX the game?
Of course, you may just be incapable.
You're probably incapable.
In which case, I'm vindicated.
Honestly, Dogfight Elite has vindicated me anyway.
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