Hmmm,
Well, I've been playing nearly 2 years now, many things have changed.
Hangars got larger, further apart, you used to be able to hit 3 with one bomb, they used to look like little tents.
The top planes were the SE5a and the Albatross DV. You did not have a choice of paint. When you reached MORAF the DV would receive the black and white stripped paint job, so MORAFS were called "zebras". The lowest performance planes were the Sopwith Camel.and the the DR1. The highest upgrade for a plane's performance was "3 stars" . No plane could carry more than one bomb. Planes and upgrades were 1/10th the price.
The tanks were a larger, more stable WW2 style. They were harder to flip and easier to roll back over which made them more fun to drive. You could site down the barrel in 3rd person view more easily. I think they may have been faster too. They never flew. Lol! Once you fired a shot the shot would keep going and could hit the target even if you respawned before it got to the target.. Tank hits on a carrier caused 10% damage. A tank could sit on a runway and cause crashes.
The topography of the landscape was not so high, There was no little Gretchland village in the middle of the map. There were not so many out buildings at North Base. The water levels were lower, there was more room under the bridge and more dry land around it. The peak of Duckwing Mountian (tall mtn north of the German base) had no statue and the top had an indentation which was more challenging to land on and would provide a little more cover once you landed there.
There were no foul language filters so all muted and bans were manually applied by in-game moderators. There was no in-game reporting system so the black list was the only reporting option. There was no auto ban for teamkilling or blue hangar bombing. An allied could get points for shooting the zep once the engines were out. The carriers did not have so many antennas on their con towers so airplanes could land and take off from the top (if you had the skill)
There was no world chat, no choice of servers. Just one button to enter the multiplayer servers. The only way to check your stats was on the forum game rank tab. You had to land in a parachute or return to base to get points for kills. If you hit "retry" before your feet hit the ground your points would not post. There were only 20 +/- MORAFs. Most level 27s were in the top 100.
There was only one server for all players so aspirants always got thrown in with all other players.
There were much fewer squads and they were much smaller. ( There were +/- 80 MOMs) There were no lists of squad members other than on the squad threads on the forum. Anyone could join any squad without permission, so squads would have to hunt down unapproved members.
What did I miss?
What has not changed?
Lag
Slow updates that take a while to reach all platforms.
Same complaints- debates about game features, flying/fighting styles.
Still an addictive game for those who get the bug for it.
Still people who misbehave.
Still those who try to argue with them and try to get them banned or muted.
Personally, I quit caring about my personal stats after I reached the top 100. I reached an understanding that everyone enjoys the game in their own way for their own reasons and you cannot make everyone happy. I actually like going up against the "jerks" because of the variation and challenge they provide. It's okay if someone hates me or wants to kill me because it is a war game. LOL! I prefer to "cut some slack" for noobs and avoid killing them if I can get past them instead when it makes sense to do so.