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Securing a server for squad vs. squad scrimmages 11 years 2 weeks ago #215201

  • [NLR] McFate
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How to secure a server for a squad vs. squad scrimmage.

Until the fabled “Squad Wars” comes to be a reality it can be a challenge to get into a game where all reds are on one squad and all blues are on another. Communication and cooperation is the key.

Some squads use third party communication apps and can easily arrange to meet in a particular server and side. “Come to Vimy, Allied” Suddenly they can fill a game. The trouble then is getting the other side filled with an opposing squad. The NLR often has the problem that once we have all entered a game on the same side, there is rarely a red team worthy of the fight. It would be great to be able to invite opponent squads once we have secured a game.

I play on a kindle fire but I also have a smart phone. I find that I can enter a game on my kindle and post on world chat with my phone. I have been posting messages saying things like “Come to Vimy, German side for a good fight against the NLR” Not many takers. LOL!

With the proper planning it could be fairly easy to arrange a squad vs. squad match. If all the players first meet in world chat, “scouts” could go looking for new btb (or whatever kind of game) and once they find one they can post back in world chat which server and side each squad should try to enter.

The biggest trouble then is other players who come in and refuse to let the squads have the game. If the two squads can coordinate their efforts it could be fairly easy to prevent one of these interlopers from upsetting the game by only defending against them until they leave. I believe that most solo players would leave once asked by seven other players all belonging to two other squads, but those who won’t will probably leave once they realize that they are on their own with no support from other blues and a focused resistance from all of the reds.

Anyway, I would love to make squad vs. squad scrimmages regular events.
(God help you if you aren’t NLR!)

:evil:
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Last edit: by [NLR] McFate.

Securing a server for squad vs. squad scrimmages 11 years 2 weeks ago #215206

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The Misfits and Devil Dragons, were able to pull this off one night. We were able to get 2 games going, one worked out, the other a member lost connection. He wasn't able to make it back. It was a lot of fun while it lasted. Hopefully we can try it again. We had to ask a couple of players to leave, and they were more then happy to help us out by leaving. If you can find a team to take you on, it will be great.

ALL IN 100%
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Securing a server for squad vs. squad scrimmages 11 years 2 weeks ago #215216

  • [M]yGUNNZZ
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GI and DD has done this several times with only a few issues. ..the ones who don't want to leave just shoot them repeatedly and they will get the point usually..
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Securing a server for squad vs. squad scrimmages 11 years 1 week ago #216135

  • =TBH=|Jeromy
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I wanna get a squad war with one of u guys or all lol :)

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Securing a server for squad vs. squad scrimmages 11 years 1 week ago #216356

  • Whiplash
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Seemeed easy at the start but then it got harder and for soem reason we found some players watching world chat and then getting in out way on purpose! Here is what I found works the best

1. Have about 6 a side so 12 players and some won't actually battle but make it easier to get it to happen
2. Have a scout who can talk to someone in world chat find a bombing game that is empty and then call all players to that server
3. Dont worry about sides until the game is filled up with only players from the 2 squads
4. Decide who is on what side and fly 1 player from the opposite team to the other spawn point to deal with players if needed
5. Swap out players 1 at a time to get the players set the way you want
6. To remove any players not in the battle always be polite and they almost always leave it's when people get demanding they get stubborn and wont go
7. Have the phrases "This is a squad battle" "Please find another game" "Your cooperation is appreciated" and "Thanks" translated to spanish so you can talk to players and they will understand
8. Once the game is full of the right players have world chat stop more players looking to be in the battle from entering.

Then try and not get booted or hit exit and make a rule of what you will do if someone does get booted or whatever do you play on wait 2 mins what ever...

That's the best way I have found and even getting that done is a pile of work
https://photos.app.goo.gl/3Aj5cS2yr1O2fenK2

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Securing a server for squad vs. squad scrimmages 11 years 1 week ago #216369

  • Angelic Silencer
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ok....vimy is off the potential list......thats my favorite/default server :woohoo: :woohoo: :woohoo: :woohoo: :woohoo: :woohoo:
Silencing.....Silencing.....Silencing.....now only if i could mute people.....



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