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Some changes for 4.4.54 11 years 3 months ago #190893

  • zuperman
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Hi there

Now that 4.4.53 is finally out everywhere, the problems began appearing as usual with a first major release. I have some changes ready for 4.4.54 and some questions for you all.

- All tanks features will be enabled, meaning when you upgrade distance and damage it will have an impact. A lower distance means your bullet will travel less far. And less damage will be noticeable on carrier missions where instead of 10 tank bombs you may need 15 or more depending on your damage level.

- Airplane features will also be all ready and working except for fuel. The one everyone is already noticing is the number of bombs. Some will be able to carry 2 bombs. This has the advantage of... well, you have 2 bombs. But disadvantage that you fly slower so you are easier target.

- Pilot features will also be enabled.

- Noob servers: right now I raised one rank level the one required to go into 'pro' servers. But on another thread we are talking about this and maybe I do a kill ratio level instead of based on your rank.

- Fokker D8: I need your advice here. Is it too good of a plane? I will probably make it a bit bigger but your input is required as to what to do so it's a leveled game play between german and allied side.

- Airplane prices: Some are complaining the planes are too expensive. This was a side effect of lowering the required ranks. Before to get an Albatros you had to be rank 17, at which point you had enough savings to buy it. Now you can buy almost any plane at rank 10, at which point you have no money to purchase many of the planes. Now the debate is between raising the required rank again so when you arrive to those planes you have a fair amount of savings or allow you to purchase the planes way earlier but you would need real $ to get those planes. Suggestions?
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Some changes for 4.4.54 11 years 3 months ago #190895

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What about squad war? :blink: :S :huh:

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Some changes for 4.4.54 11 years 3 months ago #190897

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Took on some high ranking players in D8's last night with an Se5a and though it was difficult my KDR was positive, but I'm about to level up to ACM I (30) - I would imagine less experienced players will soon refuse to play as allied and all matches will be lop-sided. I think most would agree that realism isn't a priority over fun. My humble opinion is to just make it a bit larger as you are considering.
I'm not sure what to suggest for rank and pricing of new planes, but it doesn't seem right that some MORAF's with millions and millions of coin still didn't have enough to afford everything they wanted after months or years of saving up...




SANITY IS HIGHLY OVERRATED....

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Last edit: by [*M]Reckless.

Some changes for 4.4.54 11 years 3 months ago #190898

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I don't see it possible that a MORAF can't upgrade any plane :?
The most expensive plane is 400k and when you reach moraf you easily have 2 to 3 million on savings :?

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Some changes for 4.4.54 11 years 3 months ago #190901

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I like how expensive the planes are! It's giving me something to work towards. It was too easy to get the best plane before now it takes a bit more effort, more of a challenge. :)
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Some changes for 4.4.54 11 years 3 months ago #190904

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zuperman wrote: I don't see it possible that a MORAF can't upgrade any plane :?
The most expensive plane is 400k and when you reach moraf you easily have 2 to 3 million on savings :?


Disregard, I got my wires crossed...




SANITY IS HIGHLY OVERRATED....

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Some changes for 4.4.54 11 years 3 months ago #190930

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How about being able to sell the planes that you no longer need?

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Some changes for 4.4.54 11 years 3 months ago #190935

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Even if you are MORAF you will still need to spend $100 ( looks like $135 here in US) to get both top tier planes and fully stock them, now you may need more $ to get and upgrade tanks. I don't know, still seems expensive to me. My $.02 ;)

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Some changes for 4.4.54 11 years 3 months ago #190938

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zuperman wrote: I don't see it possible that a MORAF can't upgrade any plane :?
The most expensive plane is 400k and when you reach moraf you easily have 2 to 3 million on savings :?

lol, yea I bought 2 planes and upgraded them all the way, but now im broke and sitting on the runway asking for spare change :blush: :pinch: :P :lol: :lol:
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Some changes for 4.4.54 11 years 3 months ago #190939

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Quite correct Z, D8 is too small. When I fly it, people comment that I am invincible. When I fly against it, it's very hard to hit it head-on, and only a slight movement by that player will make it really really hard to hit, or at least seemingly random and low percentage. Then as it flashes by, my last effort to lead a bullet into it will generally fail unless I nail it dead center on the fuse. Anything off of dead center, even with the fuse large in my screen, will result in a miss. Chasing it shows that shots that normally register on other planes will not register on a D8. I'd say that the chase is just a little weirdly invincible, but the apparent size head-on is very wacky, if that makes sense.

Thanks for the effort!

Manfred
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Some changes for 4.4.54 11 years 3 months ago #190941

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zuperman. just a question. Me and a lot of other tankers have noticed this. Even when the game is running beautifully smooth. When we try to shoot a plane down in a tank, in a head on its a 50/50 chance of getting him, even if it explodes. When hey are in a turn and u hit them, whether they are banking awy from u shell or Flew by u and are turning for a strafing fun from behind, the chance of killing even with a hit is near 0. Ive also noticed, when u shoot at planes, u and above them, it will fly above the plane, and on ur screen didn't make contact, but on their screen, it hit them. I don't quite understand the impact point physics. Could u explain why this happens. I know sometimes its lag. but even when no lag is present, it still does the same thing.

Im just curious, been wondering for awhile, but been to busy to ask.
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Some changes for 4.4.54 11 years 3 months ago #190949

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I don't like the high plane prices.. mainly because I bought the red baron before the update and lost 50k on that and lost 2 upgrades on my se5a which I think cost 112k separately so the best plane on that side is the spad for me which doesn't pare up well against the Fokker or other top planes on the German side. and you said with the level restriction for planes being higher and when they reach that lvl and are able to get the plane most prolly wont have money because they could have bought different planes and paint jobs or a squad.. Who's ganna start this game and save all there money until they reach level 17 to get a specific plane ? not many people because there's other planes they can buy because the low tier planes don't pare up well as I stated above.

Is there a knock off version of the planes and paints ? lol :silly:

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Some changes for 4.4.54 11 years 3 months ago #190950

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have you considered making the two top level plahe's haveing equaly capabilities this with level the playing field dramatically as most people will do what they have to, To purchase the top planes I will admit the upgrades or a bit pricey especially for the lower tier planes. that alone will help most players acquire the upgrades needed to stay competitive
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Last edit: by Team Killer.. Reason: F'ing spell check

Some changes for 4.4.54 11 years 3 months ago #190952

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I was on more extensively this morning. i currently can't fly the new planes, but I've tried out on either side against them. The D8 is the problem. The Sopwiths and the D7 I can handle but the D8 needs to be bigger. I managed to go 12-4 vs. two MORAFs with D8's, but most of that was my teammates drawing the head-on while i cross-fired.
As far as tank shells taking down a carrier, i like the idea of 15 instead of ten. As long as we still get 50 points for each...
The Noob server adjustment... I don't really care how that turns out, I'll shoot em when i see em amyway!
You're getting predictable, guys. You can do better, right?
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Some changes for 4.4.54 11 years 3 months ago #190953

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I'm 100k experience points from MORAF and don't have more than 200k in savings, nor have I fully upgraded the Italian Neuiport. If you started around the time the plane prices went up you don't have the bankroll to buy all the new planes.
This Gun's For Hire

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Some changes for 4.4.54 11 years 3 months ago #190961

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Okay before anyone gets angry at my post, this is just my opinion and based on my in-game experience.

Joaquin, thank you for all the new planes and options, they are great! After playing for almost two years, it is exciting to try these new planes, paint skins and their capabilities.

I have encountered a slight learning curve on trying to hit the DV 8, but it is the same learning curve I still have with the other German mono-wing, the Fokker E.III. I think we are not used to playing against the new Fokker yet, but it was the same when you introduced the DR 1. By the way love that plane, it is like a washing machine on high speed. The same for the Tripod (Sop Triplehound), that plane is fantastic. I think those three planes are the best addition to the game. I have not tried the Formula One plane yet, see below why.

Okay with that being said, I am sure a lot of others will disagree, but I think the DV 8 is fine the way it is, you need to learn where the killzone is, it is the same size as the other planes when I am going against others planes in the game. It is a learning curve, just like it is with anything new. I am afraid if you make it bigger, it will become the easiest plane to kill and you will encounter a lot of complaints. I spent X amount to buy the plane, then x amount for all the upgrades and paint. Now the plane is worthless, ettccc....

I flew the Sopwith Tripod(Sop Triplehound) against the DV 8 and I had no problems. Now the Fokker E.III is still a challenge for me and my Achilles heel.

The tank shells are fine as well, they are just like they were in WWI, bulky and slow. I have hit planes with no problems, the speed of the shell just means you need to account for the big trajectory (lob) and the slowness of the shell. It is a challenge, where with the other tank there was no challenge with it.

Pricing for the planes and upgrades is what it is. I think paying 225,000 for the gun, maneuverability is pricey, but it is what we had asked for if you remember back to how we all said we would be willing to pay for upgrades, paint ettccc... to help you keep improving the game. Now this is going back to the DF Elite days.

Just to give you a comparison chart I will allow you into my Multi-Million DF Coin spending frenzy/spree. I spent 6.9 Million and change on the following:

I upgraded the DR 1 fully and added two paint schemes
I bought and fully upgraded the DV 8 with two paint schemes
I bought and fully upgraded the Sop Triplehound with two paint schemes
I bought the Sop Formula One, I upgraded the engine fully, upgraded the maneuverability to level 4, then only had 50 K left.

Just to give you an indication of what almost 7 million in DF coins will buy. Is it a lot, I have no idea, but now I have a goal to actually reach! Earn more in game or buy more from Echoboom to buy those upgrades.

I think if you make the game too easy it will become an arcade game style app. The challenge should be in trying to earn the DF coins for upgrades, for learning how to take down a certain plane, what plane to use to counter another plane. Where is the fun if all you need to do is line your plane up on auto pilot and press your finger till the other plane blows up!

If anything, I would love a Summer Bonus and see a reduction of lag in games. It does not really matter what server you are in, it is frequent and experienced by a lot of players. I know, a lot is asked, but I see this as the biggest hurdle in the game, most of the complaints/frustrations I see in games and in the forum is about this lag nemesis. I have heard of people getting to the point where they get destructive.

I have to admit, this by far had been the most exciting and most trouble free update since the introduction of trees. Also the sliding bar for the banner reduction now works (I am an Steve Jobs Hostage) to give you an idea of what platform I am using.
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Last edit: by ¥M4rtin¥.

Some changes for 4.4.54 11 years 3 months ago #190963

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I think that the d8 might just need a bigger hit box (when I use that term I mean the area that it registers if a bullet hit) and keep the plane the same size.

I as an avid and dangerous tanker, have noticed the same as kestrel, and often...that results in my death, even when my shot hit then directly in the prop. (@M4rtin) its not a question of actually being able to land the shell on the plane...its the question of when the shell actually hits the plane, and explodes, why doesn't it always kill the plane?
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Some changes for 4.4.54 11 years 3 months ago #190965

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Lo que sucede con el D8 es una pandemia de psicosis. No he visto a nadie quejarse tan fuerte como lo hacen por el D8 por el otro monoplano alemán, te garantizo que si accedes a hacerlo más grande, aún así no será suficiente y seguirán las quejas. El problema es que todos quieren derribar un avión a mucha distancia, una especie de flanco tiradores y eso termina arruinando todo aquello que tu hagas fielmente a lo que es el verdadero Dogfigth. El único inconveniente para derribar el D8 es en el cara cara, porque en el dogfight , si no se puede porque el avión es más ágil , es un momento de desventaja que no existe motivo para quejarse, muchos pilotos no están acostumbrados a estar en desventaja, y esas dos quejas ( imposibilidad de derribar aviones superiores y la del tamaña del avión en el face to face) se juntaron en una sola.

Si accedes a cambiar al avión estarás accediendo a un estilo de juego, no a los jugadores en general.

Y de los precios a mi me da igual, lo único que ya no me gusta es que no puedo estar en negativos en mi dinero jajajajaja, ya no puedo hacer trampa.

Y de los servidores primarios, te recomiendo que hagas un serie de imágenes descriptivas sobre todas las posibilidades que tienen para cumplir una misión y alguna que otra maniobra de combate.

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Some changes for 4.4.54 11 years 3 months ago #190966

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*111|Royal Flush wrote: I think that the d8 might just need a bigger hit box (when I use that term I mean the area that it registers if a bullet hit) and keep the plane the same size.

I as an avid and dangerous tanker, have noticed the same as kestrel, and often...that results in my death, even when my shot hit then directly in the prop. (@M4rtin) its not a question of actually being able to land the shell on the plane...its the question of when the shell actually hits the plane, and explodes, why doesn't it always kill the plane?


I got a chance to fly against the D8 yesterday and really didn't see the problem (flying another D8 in DF and a a fully upgraded SEA5 in BTB). I echo Martin in that there is a learning curve here that needs to play out before changes are made.

With regards to coins, I had 2.5m or so and used it to buy/upgrade a D8. I had purchased/upgraded most of the lower tier planes in the past. BUT, I think Longrifle has to be heard in this. Are MORAFs that started later than me having less coins because the plane prices went up after I purchased them?

Flush, in another section of the forum, Ped asked Zup if bullets can destroy tank shells. Zup answered, "yes". So Ped reasoned that when you hit a plane head-on with a shell and it blows up (but not the plane), what actually happened was the shell was destroyed by bullets prior to plane contact. Makes sense but I wonder if the better tankers out there are seeing this (or knew of it).
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Some changes for 4.4.54 11 years 3 months ago #190968

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G.I. Mac McMelkor wrote: I was on more extensively this morning. i currently can't fly the new planes, but I've tried out on either side against them. The D8 is the problem. The Sopwiths and the D7 I can handle but the D8 needs to be bigger. I managed to go 12-4 vs. two MORAFs with D8's, but most of that was my teammates drawing the head-on while i cross-fired.
As far as tank shells taking down a carrier, i like the idea of 15 instead of ten. As long as we still get 50 points for each...
The Noob server adjustment... I don't really care how that turns out, I'll shoot em when i see em amyway!


I find this funny. What would your ratio have been if the plane was easier to hit?!? 15-1? :dry:

Hitting the D8 with a deflection shot consistently indicates you figured out the kill area of the plane. Maybe the issue is simply head to head?
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Some changes for 4.4.54 11 years 3 months ago #190985

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I have noticed that a dead center hit in the prop with the tank wont kill, but what looks like a low miss will kill. Why, I have no idea, but it's happening every time laggy or not.
A little question...

When are those who helped to get enough new players in the recruiting race going to get thier free plane?
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