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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190681

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Whosethisguy wrote:

zuperman wrote: well, this is why I'm asking. The easy choice is matching tier planes having the same stats: 3rd plane german vs 3rd plane allied equal stats.

Now, many many many people has complained that it is ridiculous that a Spad or a SE5a which were extremelly fast planes have the same speed than an albatros for instance. So I adjusted it to be a little more realistic.

It won't be 100% realistic because then everyone will fly only one plane. In general I think it's a fair balance because faster planes have worse maneuverability and stuff. But my big challenge is the Razor. The D8 was clearly superior to anything done before and since the war ended... no allied plane was built that matched it.


You can bet that more people than ever (point grubber types) will back out of the hangar when they are allied.

This is so they can hopefully land in a Zep game, and/or use the superior German plane.

I think its a problem.

There needs to be more motivation to play the allied side.

Multi bomb aircraft or aircraft with gun turrets are a few possible ideas.



I already do :)


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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190684

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When I fly my german d8 my kills are 5 to 1 or close to it.

When I played allied I was 24 to 17. I could not hit crap.

Love the german d8

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190689

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I don’t see the problem. So fare I have found the top trier allied plane the sopwtih camel although it is slower then the D.8 it is more agile. I feel there is enough evening between the planes. The D.8 is fast but it can not out turn the Camel which seems to be able to to turn inside the the D.8’s turning radius. That right there evens things up in my opinion. At the moment hardly anyone has the camel though and lots of people have the D.8. That in my opinion gives Germany and bit of an advantage but eventually it will even out as people play the game get points and buy new planes. The only real advantage I see the D.8 having is that it is a mono plane and a small target. Its not to bad an advantage it just takes getting used to and once you get used to it you realize to shoot at the top part of the aircraft and not at the lower half or the middle of it.

All and all thing seem even and fair to me unless I am missing something and every one I have flown against that flys the D.8 just sucks very badly as of now. I have a feeling that is not the case.
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190693

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Make D8 bigger.
The simple reason is that it is a double hit against none moraf pilots particularly in regards to $.
I had 2.5 million and I couldn't do much with it.
Now imagine a non moraf he can't even buy yesterday's best plane .

Now he can't compete with skill, ability to evade, or $.

The whole thing about the D8 "super plane".
Is not fair for none moraf pilots.
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190694

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Yeah, these new German planes are OP as heck. I flew in my Spad today, and got absolutely DEMOLISHED, and I'm usually a very capable head-on fighter...
You're getting predictable, guys. You can do better, right?

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190696

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Skydavis1 wrote: I don’t see the problem. So fare I have found the top trier allied plane the sopwtih camel although it is slower then the D.8 it is more agile. I feel there is enough evening between the planes. The D.8 is fast but it can not out turn the Camel which seems to be able to to turn inside the the D.8’s turning radius. That right there evens things up in my opinion. At the moment hardly anyone has the camel though and lots of people have the D.8. That in my opinion gives Germany and bit of an advantage but eventually it will even out as people play the game get points and buy new planes. The only real advantage I see the D.8 having is that it is a mono plane and a small target. Its not to bad an advantage it just takes getting used to and once you get used to it you realize to shoot at the top part of the aircraft and not at the lower half or the middle of it.

All and all thing seem even and fair to me unless I am missing something and every one I have flown against that flys the D.8 just sucks very badly as of now. I have a feeling that is not the case.


Really Sky...you had to go there? I fly my D8 against you last night and you tear it to pieces and then come on and insult me. Yes, I suck...I just don't need to be told about it. :lol: :lol: :lol: :lol: :lol:

One of these days I'd like to get on the same team...maybe then I can bring you down. :dry: :woohoo: :woohoo: :woohoo:
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190700

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As zuperman has already pointed out, every so often during WWI a new plane would come out which provided air superiority to one side or the other.. usually the German side. Ever hear of the 'Fokker Scourge' ? However shortly afterwards the allies would release new planes which overcame the superiority of the German planes. The last 2 planes mass-produced by the Germans were the D.VII & D.VIII, both of which were considered superior planes by most everyone.. (although as Wig pointed out to me the Siemens-Schuckert D.IV was a late-World War I fighter aircraft & was considered by many to be the very best fighter to see action during the war, although it reached service too late and was produced in too few numbers to have any effect on the war effort.)

Perhaps zuperman could group planes together in missions which were active in the air during the same time periods? i.e. Airco DH.2 & Nieuport XI vs Eindecker E.III & D.III etc..? &
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190702

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Dear Zup ,

whatever hard work u have for Game is great.
we thank u for New D8 planes.. wish u will keep as it is.

It is target and cheesing for new comers and the game is become more interesting...


Request is we like whatever game now and no need to any changesssssssss.

Thanks ,

Msgurav :dry:

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190704

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ZandorHawke wrote:

Skydavis1 wrote: I don’t see the problem. So fare I have found the top trier allied plane the sopwtih camel although it is slower then the D.8 it is more agile. I feel there is enough evening between the planes. The D.8 is fast but it can not out turn the Camel which seems to be able to to turn inside the the D.8’s turning radius. That right there evens things up in my opinion. At the moment hardly anyone has the camel though and lots of people have the D.8. That in my opinion gives Germany and bit of an advantage but eventually it will even out as people play the game get points and buy new planes. The only real advantage I see the D.8 having is that it is a mono plane and a small target. Its not to bad an advantage it just takes getting used to and once you get used to it you realize to shoot at the top part of the aircraft and not at the lower half or the middle of it.

All and all things seem even and fair to me unless I am missing something and every one I have flown against that flys the D.8 just sucks very badly as of now. I have a feeling that is not the case.


Really Sky...you had to go there? I fly my D8 against you last night and you tear it to pieces and then come on and insult me. Yes, I suck...I just don't need to be told about it. :lol: :lol: :lol: :lol: :lol:

One of these days I'd like to get on the same team...maybe then I can bring you down. :dry: :woohoo: :woohoo: :woohoo:


lol zandor. You were flying really good last night. What I was referring to is that if the D.8 is a supper plane why would the top guys who use them not get a lot better as well.
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190706

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What did Zandor say????? I cant stop looking at his Banner!!!!!


Sander, I would like to invite you to the Misfits thread, just common by and post any ol' thing.
Thanks!

Flyin and dyin
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190810

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zuperman wrote: well, this is why I'm asking. The easy choice is matching tier planes having the same stats: 3rd plane german vs 3rd plane allied equal stats.

Now, many many many people has complained that it is ridiculous that a Spad or a SE5a which were extremelly fast planes have the same speed than an albatros for instance. So I adjusted it to be a little more realistic.

It won't be 100% realistic because then everyone will fly only one plane. In general I think it's a fair balance because faster planes have worse maneuverability and stuff. But my big challenge is the Razor. The D8 was clearly superior to anything done before and since the war ended... no allied plane was built that matched it.


Would the Sopwith Snipe, successor to the Camel, suffice as an in-game Allied equivalent to the DVIII?

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190828

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Screw reality. Just give the allied side one of these... with lasers...

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190830

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bopes wrote: Screw reality. Just give the allied side one of these... with lasers...


And Sidewinders to be fair.
I COULD NOT CARE LESS
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190890

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[TFL] Robert33 wrote:
Would the Sopwith Snipe, successor to the Camel, suffice as an in-game Allied equivalent to the DVIII?


Wasn't the snipe before the camel?

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190982

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zuperman wrote:

[TFL] Robert33 wrote:
Would the Sopwith Snipe, successor to the Camel, suffice as an in-game Allied equivalent to the DVIII?


Wasn't the snipe before the camel?


No it came after the camel. It was put out in 1918.

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #190991

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Given any thought to maybe having one day per month as "rookie day" where all the aircraft anyone can get are the lowest tier ones? I think that would be fun, putting everyone on the same playing field, and also encouraging to the noobs. As a relative newcomer some of you guys were MORAFS for years before I could even spell dogfight and I wonder how we would all stack up given equal equipment.








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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #191767

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all aircraft that have managed to get, I have achieved with coins over 2 años.aqui nothing is easy ... everything costs you much worse than I started as many of you, but every time I got up caia without protest and was worth todo.si want to achieve these fight for them, the idea of ​​QE before long you can have the aircraft. (In regard to equality is super wise) The V8 is a devil's true, but I'm missing buy 3.camel improve a little but I can tell you almost as well qe.ws.excelente V8. Mobility with a more fluid very easy to ride and very rapido.no xe has much qe envy V8.un hope hug friends and especially German allies and ye be more comfortable with my explanation see you in the air. (As joaquin say thanks for all the work you do to keep in the top our game the best in simulacion.gracias! Joaquin done such great things simply GREAT!.

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #191772

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by joaquin god do not change anything, the game has real que.ser to dream que.vas piloting the avion.no it change anything ... the truth is smaller V8!. hera asi.Al principle but is difficult to give but just that the camel when I face you will see what I often use the V7 and make good games. (Is he or is not larger than the V8?) Qe do not fall for me? .. Because by luck skill experience ect ... I'm not que.cambiar de.acuerdo in the game would be better, I do not think it would be worse, the game is as it is, there are things we like and things we do not but that does not mean that there are new players .. have to fly planes as novice carrying more than 2 years of playing I think would be very unfair ... and stating that it is not hurting anyone querendo nor finding privileges but would not be fair., and that all pilots would have to understand ... my opion joaquin leave like this and improve your way that you want the best for everyone a hug.

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192230

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zuperman wrote: Hi there,
The first version of Dogfight was very realistic. It had all the physics and aerodynamics formulas you could imagine.


We should bring those equations back into the game. Could add them back in a realism server or something. Have the servers were the planes fly the way they do now and then a server for all the complicated flight physics. It could add some spice back to the game.
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192300

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I think that a rudder option would be awesome. I haven't fought the new planes much but knowing whath I know about planes I woud say that the d8 maybe harder to hit and maybe even faster than the d7 but being a monoplane I would think the the d7 would be more maneuverable as far as turning goes.

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192372

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leave D8 as is but the allied side needs an an equivalent plane, that said I'm slowly getting used to taking out the D8 with my Camel...

/ MORAF only paint would be nice :)
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192373

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suxxor wrote: leave D8 as is but the allied side needs an an equivalent plane, that said I'm slowly getting used to taking out the D8 with my Camel...

/ MORAF only paint would be nice :)


The camel already fills this spot. Its good enough of a plane to deal with the D8s just fine. If we are wanting a Mono plane for the allied side it is safe to say that all the mono planes the allies ever had were pretty much flying at the same time as the Fokker E.III or at the very earliest points of the war.

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192420

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I think this game is on the right track. Yeah the d8 is hard to hit but to me if u dont wanna challege against the d8 then switch sides. Personally when it first got released I kinda hated it lol but then I kept pushing myself to get better and I have :) also yeah there are gonna be ppl who complain...big deal....ppl will complain about anything but I think its just those who dont have it yet who are the ones who complain....I bet if they had the d8 u wouldnt hear a peep out of them. Its like when ur out numbered in a match 2 vs 6....yeah it sticks when ur 1 of the 2 and yeah its gonna stink more when u have to fight off droppers campers amd sneakers....but notice....no one ever complains when theyre 1 of the 6?

So I guess as u were saying if u wanted to make this game where it would be more fair on bolth sides....than why not extange the d8 with a two wing plane with the same stats? Theres a ton of things u can do really....and if I was the maker I would definitely concider if not already brought to the table...

so another way u can look at this is yeah the planes might be a downside to some players so why not add something else that would be a upside? Something that would draw ppls attintion away from the planes....

for the point system so ppl can get more points to buy the top tiers planes u can add

1. Make the zep harder to bring down...just make the health bar larger giving those who r on the german side more points while giving the allies more of a chance to win...

2. On ctc while the side is not on blue why not get some points earned for sitting and capturing it?

Other interest

1. For those who have been here for years I would think looking at the same old terrain, mountains and hills would get a little borning...so a new terrain would be cool

2. For players who r left handed...in settings make a controls make it where everything is flipped for lefties

3. Personally im a joystick user....im not good at tilt but I think it would be nice to have a joystick option for cockpit view

4. Battle field debris would be AWESOME!!!!!!! add a couple blown up tanks, planes, destroyed buildings just to add to the senery...

So what im trying to say is theres more than one way to scan a cat, with some downfalls...just equal them out with other ups
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192544

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Are you referring to me???

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192564

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The maximun of the realism, whitout affecting the controls, must be " no enemy indicator "

Many combat manouvers can't do it because that indicator say to the enemy your position :whistle:
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192583

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[LF]Eagle21 wrote: I think this game is on the right track. Yeah the d8 is hard to hit but to me if u dont wanna challege against the d8 then switch sides. Personally when it first got released I kinda hated it lol but then I kept pushing myself to get better and I have :) also yeah there are gonna be ppl who complain...big deal....ppl will complain about anything but I think its just those who dont have it yet who are the ones who complain....I bet if they had the d8 u wouldnt hear a peep out of them. Its like when ur out numbered in a match 2 vs 6....yeah it sticks when ur 1 of the 2 and yeah its gonna stink more when u have to fight off droppers campers amd sneakers....but notice....no one ever complains when theyre 1 of the 6?

So I guess as u were saying if u wanted to make this game where it would be more fair on bolth sides....than why not extange the d8 with a two wing plane with the same stats? Theres a ton of things u can do really....and if I was the maker I would definitely concider if not already brought to the table...

so another way u can look at this is yeah the planes might be a downside to some players so why not add something else that would be a upside? Something that would draw ppls attintion away from the planes....

for the point system so ppl can get more points to buy the top tiers planes u can add

1. Make the zep harder to bring down...just make the health bar larger giving those who r on the german side more points while giving the allies more of a chance to win...

2. On ctc while the side is not on blue why not get some points earned for sitting and capturing it?

Other interest

1. For those who have been here for years I would think looking at the same old terrain, mountains and hills would get a little borning...so a new terrain would be cool

2. For players who r left handed...in settings make a controls make it where everything is flipped for lefties

3. Personally im a joystick user....im not good at tilt but I think it would be nice to have a joystick option for cockpit view

4. Battle field debris would be AWESOME!!!!!!! add a couple blown up tanks, planes, destroyed buildings just to add to the senery...

So what im trying to say is theres more than one way to scan a cat, with some downfalls...just equal them out with other ups


M.O.M MORAF Banners :woohoo: on the mountains? :lol:
die an honorable death by the pirate ninja pilot..

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192592

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The new d8 is deffinately changing the tide. If you get it turning it is ok to hit but head on it seems to have a cloaking device. Not sure of the realism of having it lined in the sites and rounds on what apear to be on target have no effect. Maybe my eyes are getting bad. :)
I am confused as to why, when the new planes came out why my current planes were all downgraded and I had to buy new upgrades after they had been fully upgraded prior to the update.

Just wanted to add i have noticed the speed increase in the dive is missing in a couple planes again. The air dynamics of the aircraft is a nice additon which is something I look for right away being an old test pilot and allow the player to use the plane to its max minus the wings flying away :)
I like the game and you have created a fun game which at the end of the day is what it is all about.
cheers
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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192652

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[LF]Eagle21 wrote: 4. Battle field debris would be AWESOME!!!!!!! add a couple blown up tanks, planes, destroyed buildings just to add to the senery...


Wow, nice visuals!

Imagine the sceenery if every plane that gets shot down lays where it falls, every tank carcass would lay as it was when destroyed. The sceenery would tell the story of the Battle. Piles of wreckage at hamberger hill! Red tanks destroyed with the hangars in range and their cannons nearly reloaded!

If nothing else, it would make for some awesome screen shots. B)

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192663

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~VF10~ Reaper 0 wrote: Just wanted to add i have noticed the speed increase in the dive is missing in a couple planes again. The air dynamics of the aircraft is a nice additon which is something I look for right away being an old test pilot and allow the player to use the plane to its max minus the wings flying away :)
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I'm with this. It gives planes like the SpadXIII a real fighting chance just like in real-life.

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Realism vs Non-Realism (making planes worse) 11 years 3 months ago #192676

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Thanks for posing the question

The first week that particular llane came out I was being destroyed, there was no way tackling this plane dead on, so if ghe opposing side was all flying it, game over. No chance whats so ever and I think everyone here knows this.

The only way ive found to combat the tackle was coming down and loosely firing all around it. Dean on spit firing apears seems so centering but witb no hit, very anouying, unless me or you are actually flying one. I hate it when the server actually dictates which end could fly which planes but it is what it is....maybe thicker wings may help, but while we are on the topic of feedback, please also consider changes with the tank, thix on easily rolls, takes to long to turn or move once a soldier finds its way yo it. It also seem to have a shorter shell range, ive added the extra armor but seems to be killed with 4 shots.

But although Z its a very nice plane and as you pointed out, as planes progresses one would take out another in time better faster, maybe just creating a simular one that could even the playing fields, could also have a possative impact....

Heres an idea maybe the albertros or sopwith camel F1 rather than center firing machine guns, an upgrade to left and right machine guns on the wings, with upgrading ammo and bombs....

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