McFate wrote: I miss the Zebra DV.
If you have ever restored an old car including new paint, you'll understand that a new paint job can make a big difference on your driving experience. Vanity?....Yea.
but still... You feel better when you look good, no?
I have no problem with the Dr1 being a top tier. I just don't see why it should be the only top tier plane. I wish that it had slow top speed with a maneuverability advantage above all others. On the allied side the spad and the SE5a could share the top spot With a maneuverability advantage for the spas but better bomb carrying performance from the SE5a.
Having more than one top tier plane would provide more variety in the skies. People would have more appreciation for the variety of planes Zuperman has put into this game. Most high rank pilots only seem to fly the top planes. The most common exception is the mono wing because it has an actual unique advantage of being hard to hit. It would be great to have a few other planes with unique advantages. Perhaps a slow bomber with more than one bomb/ or can take more than two hits? Or one that is really fast but not so maneuverable?...
*sigh*
That said, this is my all-time favorite game and as much as I would like to see perfect performance and constant flawless upgrades, I would still play if it never changed from how it is today. 
Thanks, Zup. Keep up the good work.
I agree a lot with this McFate.. especially the idea of different characteristics to each of the different top tier planes..
The Dr1 could have that extra handling/manuever star but only 2 stars top speed - 2/4/4
The soon to be coming Fokker D.VIII could have the standard 4/3/4
On the allied side the Spad XIII should be a top tier plane.. it was one of the 2 fastest planes in WWI and could out-dive & outrun almost anything.
SE5a should be faster while carrying bombs than any other plane.. it was one of the few fighters developed with multiple bomb-carrying & release apparatus as well as good flight characteristics while carrying them. It was also fast without a bomb.. roughly the same top speed as the Spad XIII but a little slower diving and lacking a little of the maneuverability of the Spad as well.
The hopefully coming Sopwith Camel should be a top tier plane able to turn right faster than any other plane in Dogfight.. but turning left should be equal with a tier 2 or 3 plane.
Of course I have no idea how difficult to write the programming for all this is.. it might not be possible within the constraints of this game.. but I certainly LOVE the idea!