[TFL] muziki1 wrote:
[TFL] Robert33 wrote:
[e]hammer_tool wrote: The Junkers J.1 was an interesting one. The first purpose designed ground attack aircraft, first with armour for the pilots and guns fixed downwards to fire at troops on the ground. of the 200 odd built form 1917 only one was lost to enemy fire.
That's a very impressive track record, considering that there were only 200 built.
You think that these two planes would do as bombers should Zup add them to the game?
That seems a good idea. We could even provide a fighter escort onto the target.. 
Would suggest that you need more than two hits to bring it down though. Maybe five like a tank.
Also their handling characteristics would need to be correspondingly sluggish.
Truth be told bro, the two-seaters mentioned, particularly the Brisfit (Bristol F2B), can actually hold its own against enemy single-seat types. In fact, the Brisfit does even better when treated as a fighter with a sting on its tail
I reckon this would make the game a bit more intersting. Pilots new to the big boy server won't feel so helpless anymore since they have a plane that allows them to bomb targets, maneuver like crazy when they have to, and also have protection of sorts from the more experienced and ddicated single-seaters courtesy of the AI rear gunner. Of course, if you stick an experten into one of these planes, its a different story altogether.
Methinks the would-be performance of these two-seaters can be similar to lets say the tier one planes. Their hit points should be just like any other plane in the game as it wouldn't be fair to go after a fairly agile two-seater that has an AI rear gunner shooting back at you taking three more hits to bring down while the sting on the tail can take you down in two to three hits.
Assuming Zuperman considers this possibility that is.