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A new angle on dropping 11 years 6 months ago #172846

  • MICHAEL KANE..
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A new angle on dropping....I was in a weird game yesterday destroy enemy base. Everyone was enjoying themselves good even contest, one pilot announced I'm not a carrier! It kinda stuck out....this meant one member from the other team dropped and went on to kill me 3 x so I announced no more bomb for me. I shot the Perp a few times and he backed off, also I shot one other who I apologised to. My team mate who had originally made the carrier comment said why apologise, I said out of respect he's no dropper!...after a bit of mayhem 3 of us were on 100 kills the original dropper left on 95 kills and the game went on to be a great one...so let's put our scientists hat on and see what happens...... :whistle:
Why do people drop..? Gravity!!! No it's harder than that....... please choose from one of the following or all..... killer instinct destroy everything, freedom, the belief they are only a fighter not a bomber fighter, kill rate, status, the voices made me do it!!!
Stratergy and game plan,

Having chosen ur reason lets look at what the 6 arenas offer to the dropper. 1destroy enemy base some df potential depending on the g
ame. 2catch the carrier. Nearly all df with a bit of landing. 3 Protect the zeppelin. All df. 4. Destroy zeppelin. Some df . 5 Bomb enemy carrier. Some df 6. DF. All df

So there is massive potential for df free of bomb.....how many arenas don't require a bomb..2,3,4,6. So having established that 4 out of 6 arenas don't even have a bomb in them. That leaves 2 that require one..........my question is why is this not enough for the dropper...? They can either search out df missions with no bomb or play the game..
Last thing.........People play this their own way we all see the same thing in a different way, I don't judge people but I do question some of the things I see...I will drop if heavily outnumbered or my base has been bombed and I'm takin off then I reload when danger gone or someone else drops and keeps killing me....finally it's a brilliant game totally obsessive and a great chance to meet people from all over love it, long may it continue zuperman top human.....Bye for now pilots...it's all fun......
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A new angle on dropping 11 years 6 months ago #172855

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well said.

ALL IN 100%

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A new angle on dropping 11 years 6 months ago #172858

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Or how about this? Do whatever best helps you complete the mission. In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly). So don't drop it. In any other mission, if it helps you COMPLETE THE MISSION, go for it! It's really that simple.
You're getting predictable, guys. You can do better, right?
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A new angle on dropping 11 years 6 months ago #172864

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Well.said seven. There are times to drop defense of the base when your so out numbered you have no choice or you have someone that believes that they can do nothing but be a fighter and jumps into a game where everyone is carrying and they call it tactics. If I my say a.few things one of you get into a game and you see that everyone has a bomb you can either carry or leave to jump into a game that's going on and drop your bomb is disrespect to the other players. Now I was in a game last night it was me and one Guy against four or five and wouldn't you know there were two droppers on the other side when I jumped in they were dropping on one Guy. Now he had to drop but when he had help he carried so the droppers got shot a few times and left. Now the tides turned in that game and one group captain held his bomb and put up a great defense. And like seven said there are more games where you don't need a bomb you want to be a fighter please go and find one of those game and leave the guys that want to bomb to our two games
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A new angle on dropping 11 years 6 months ago #172885

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I agree with you heartily on all but one point, 7... There is an obvious reason why people who drop do so in bombing games. Everyone red is carrying a bomb! They want to have an advantage... no bomb vs. no bomb isn't good enough for them.
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A new angle on dropping 11 years 6 months ago #172897

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Very well written #7. I , yelsnit of BoltUpright!, have been independent for my year or so. Recently I was drafted as a MOM, which is humbling. I am not sure how or why, but several piolt friends assume I have been a unmarked MOM for awhile.

I play to win. Who ever draws the spot as a team mate, I am loyal to. I don't drop on hanger missions, unless being over ran, or this is the controversial part, I want to push reds back closer to their base.

The ranking order of each mission is interesting. I am rarely the top dog, but often have more kills than those ranked higher. This is due to being killed more. I almost always jump and shoot from the plane, often killed in chute, if close and not needed protecting my base, I will go to the tank. Tanks are 90% positive as a distraction, which mostly ends in being killed, but if you are evasive enough, your team gets a oppertunity to bomb.

I think the number of kills factoring into ranking is not the best way to go. If the game was such that being killed put you out of the game, people would use diffrent tactics, and it would be a boring game that no one played,

I guess that I have been a team oriented person in my profession, and see things a bit diffrent, but my in my job, I worry about "team" members getting shot at often.

This is a wonderful game, I get so caught up sometimes it seems to be more. Have fun, don't be a jerk, chat with the fine folks from around the world, and when the significant other gets to the boiling point for "playing that damn game, take a break.

May you enjoy long days, and pleasant nights.
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A new angle on dropping 11 years 6 months ago #172904

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Uhh what do I have to say about this? NOTHING lol. I practicaly NEVER drop in bombing missions even when outnumbered unless I have a camper trying to kill me or a sneaker way up somewhere and I want to get up fast other than that I keep my bomb. Why?? Because.

F.T.
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A new angle on dropping 11 years 6 months ago #172913

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Mac McMaster wrote: Or how about this? Do whatever best helps you complete the mission. In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly). So don't drop it. In any other mission, if it helps you COMPLETE THE MISSION, go for it! It's really that simple.


actually dropping as far as I'm concerned helps the bomber complete the mission. Many droppers do not see it my way but i play, using my strengths to help the team. This doesn't mean I win every game but I have won many games using my methods. Bomber need fighters/escorts.









Gen~~~~~~~~jack
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A new angle on dropping 11 years 5 months ago #172939

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this is a very loooog text i wrot about this. Case I can make me understand well in english. Will notice that drop the bomb by tactical motives is very different when released it to make numbers. Besides there is no fighter- bomber in this game, these aircraft are very slow for that. Has to differentiate between a Droper and fighter, plus the game has infinite possibilities has to differentiate between a Droper and fighter, plus the hangar game has infinite possibilities to be played, and this means it can be dogfigth, infiltration or just a mass of aircraft firing from the front (as is currently done) in a game of hangars. and I think sometimes the problem is that they forget that the name and objective of the game is the "dogfigth" and dogfigth has nothing to do with the face to face that usually does. and interestingly here is called "camper" to air superiority, and that is what you are looking for the game, push the red to the base, but apparently that's bad

"To the next think I write, I don’t pretend to excuse (justify), and not even defend the act of threw down a bombing game, ‘cause the excuse is something meant for something undue, what I’m trying to do is deny the possible charge that says that is something bad, I mean, simply as that, it shouldn’t be any cause for discomfort, I just clarify that it shouldn’t be a reason for accusation or designation .

Let’s start the gold of the mission “Bombing the carrier or the enemy bass”. Well, with the same logic that we use to know that is necessary a bomb to hit the target, we can see clearly that it’s also necessary a plain in a combat mode, all this have a good sense, but if we include that exist enemy plains that won’t let you drop a bomb in their territory, the all deal is not just go and threw the bomb, is to make it, and that’s exactly what it brings to the concept that curiously get lost in this game, being replace for the simple act of shooting face to face: THE TACTICAL.

The game includes a map with the respective limits of altitude, high and long, that’s how plains have certain speed and turn rate and also for obvious reasons a bomb limit. That leave us with the simple equation that you only have one chance to go, drop the bomb and being a survivor
Well, I think that at this point we can say that we’re all agree. The next thing it’s a little complicated for explain and it might sound even philosophic: the game creates us or we create the game?

This question has an important overtone, ‘because this is where negative toward dropper’s burns. The game have a moral made by pilots and another formal made by the game, it means that, the first responds to what we say is wrong or right and the second, to those thing that systematically the game tell us that some act is wrong, and that we’ll have our appropriate, that includes shoot a blue balloon o drop a bomb in your own flattop, and stuff like that

All right, let’s analyze the following thought.

There is some tendency to fly straight over an ally base to an enemy one, from one ally carrier, to an enemy carrier. A huge percent of encounters presents during that way on that highway to hell. Trough the time, a pilot that is new in the game world, will own that combat direction as true.. And won’t even know the entire map until he found himself alone, and decide to ramble in it.

That bring us to another one of the deal, that for a casual similarity, I have to quote: “sneaking”. The almost brutish tendency to think that is the only part of the map for being used, it’s just a simple lack of flexibility and even of imagination.

Many times I’ve heard (and I totally agree) that a pilot must play for the team and not for their own statistics, but when someone decides to target and bombard the enemy and really win the game, leaving beside the possible takedowns you can do and improve his "perfect game" and take into their hands the tactic and decide to fly above that highway to hell and then fly and fall right to the enemy, well, it turns out to be the coward.

For those who accuse of cowardice to those pilots, go and tell to the honorable bomber pilots that lasted nearly 12 hours to reach the optimum height to not be taken down, and often knew that once dropping the bombs were attempting to seek out a place for landing and walk back to friendly territory, ‘cause the characteristics of their plain didn’t have enough autonomy to such long flights.

To me, a coward is someone that is only looking for improve his numbers, a cowards someone that don’t TAKE THE RISK for use intelligence above "what others say you should do." I remind you that this apparent rule that says you shouldn’t use other areas of the map is a rule made by ourselves, otherwise the creator of the game would made the map smaller.

Under this same scenario I transfer to drop the bomb:

Now imagine that the same pilot is faced with the logic that the game is divided into attack and defense. But curiously no one understands; because they are too busy shooting each other face to face. Dozens of Plaines come and go, take off and take off from your allied base only to be taken down again in front of one of the most illogical acts I've seen (the face to face confrontation) in this game. Manfred von Richthofen once mentioned that his tactic was not play with your luck, and I totally agree with him.

If some have seen me flying, you’ll know that I’m not the “face to face” type, and I tend to be difficult to be taking down. Maybe I'm not good shooting down, but I don’t used to be shooting down, and this doesn’t make me better than others, just makes me different in the act of doing the face to face. Although in a dogfight struggle, I'm as good as you. My point is that, if you have an airplane with superior features, YOU DON’T NEED to do face to face, you do not need luck; you do not need a plane with minor features or a pilot with lack of experience to have the opportunity to be part of those who knocked you down. You should not be in the sight of anyone.

Definitely the face to face requires certain skill level and especially nerves to stand bullets near your plain, but that, that's selfish, that is to fight for yourself forgetting that if you get knocked down, that same enemy would go on another of your side. The tactic then comes to be very simple, prevent yours to be knocked down, how your team will survive? Avoiding being shot down.

That same TRUTH (and those who are part military forces won’t let me lie) is found in all combat tactics.
Attention, I'm not saying that face to face confrontation is something to be forbidden, simply that it’s an essential trait that the pilots on this game took, but it lacks of a real tactical purpose. Who wants to do it, fine, but don’t take as cowards those who choose not to do it (some pilots are incredibly accurate for long-distance, very good for them)

Since the starts of aviation, the military realized that airplanes could fly over enemy territory and drop (even with hands) some bombs. This led to the invention of the bomber. But later it become complicated because some pilots were taking off their plains and got a few shots at those bombers. Well, I guess this is not necessary to explain, many of you already know it, and I mean to the separation between hunting and bomber, and I just do not understand then how is that they want a bomber to fight against other bomber shooting them face to face ?

None of us entered into the game knowing what we now know, we have a lot more experience than we had when we just entered, and we are pilots that can last almost an hour in a battle against a single enemy. How is it then that we keep fighting and doing the same thing we did in the beginning? Where we forgot that the purpose of an air battle is to find the 6 of the enemy ? Where we forget that a bomber attack and must be protected from a hunt? (Although over the past of the years hunting / bombers were very effective, but those are other times and better plane’s engines), where it is the idea that everyone should carry the lead pump and throw ourselves face to face?
I’m not used to play simple games, I don’t upload a game with plains that have infinity of bullet or can maneuver without losing speed, I don’t upload games, I upload simulators, and this game is an amazing simulator.

I don’t usually fight in bombing missions, but when I do, excuse me, but I will ask someone to drop the bomb or I’ll do it myself. I will not be anyone’s static target, and I want to make clear that it is up to everyone, and should not be cause for annoyance if one day someone decides not to do the usual and make your team win.

Once I had a fight against XxXx, he dropped the bomb and foolishly I complained. He said he drop it because I drop it too, but it's not true, I was just flying in circles avoiding getting shot and it seems so strange that he assumed I didn’t have it. He then dropped the bomb and knocked me down and continued with the rest of my team. Foolishly I claimed it because I thought that it was a game rule, and I even started to think that, how is that the plain could rid of the bomb whenever the pilot wanted to?, How the creator of the game don’t occurred that we only could drop it near a hangar or aircraft?. It occurred to me then that XxXx has tactic, and I did not.

I’ll try not to play bombing games, knowing that many will be offended by what I explain right now, but when I see that many red are against a blue, I won’t hesitate and I’ll take off , try to clean the area and then I'll go, as many pilots know, I usually do that, because sometimes I go and a blue can’t even take off, but I always find the way to do it and fortunately knock down those who were camping (I totally agree with the camping, but in certain distance from the airport, or giving the chance to take off, I let them turn to me )
Now, there are some arguments talking about "justice" that is not fair when someone has for a while a perfect statistics game, and the it comes a pilot who drops the bomb and destroy it all, well, I will respond to that argument the following: You want good stats? Get them in a game where you won’t be part of a team, for example, a dogfight (all against all). But meanwhile, you’re playing for your team.

Also in this game we can’t talk about justice, especially when we can see pilots with lots of experience against basic plains pilots, and often see win the team that had less kills hahaha. That’s the way it is, and if anyone wants to limited it to only a fragment of the map, just a tactic, just a style, it’s killing the very essence of the game.

That’s it, greetings, and thanks to the translate to my beautiful cousin

PD: If for some reason the difference in numbers between the two teams is very large, uses INTELLIGENCE, DROOP YOUR BOMB AND DEFENDING YOUR BASE, THAT EASY. ALSO IMPORTANT IS CLEAR THAT THE NUMBER OF PLAYERS IS NOT SOMETHING STATIC OF ,A TIME TO ANOTHER DOUBLES THE AMOUNT OF ENEMIES. A TACTICAL IS A TACTIC, NOT A CONSIDERATION TO THE ENEMY. A TACTIC IS TO WIN WITH LOWER AMOUNT OF FALLEN FRIENDS.

And if what you want is that all enemies are visible to you can defend yourself, you are literally asking the opposing team that will not win you "please do not win, I want to see everyone, not hide" "
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A new angle on dropping 11 years 5 months ago #172943

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gen~~~~~~~~jack wrote:

Mac McMaster wrote: Or how about this? Do whatever best helps you complete the mission. In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly). So don't drop it. In any other mission, if it helps you COMPLETE THE MISSION, go for it! It's really that simple.


actually dropping as far as I'm concerned helps the bomber complete the mission. Many droppers do not see it my way but i play, using my strengths to help the team. This doesn't mean I win every game but I have won many games using my methods. Bomber need fighters/escorts.

what are your strengths Jack? Flying around, piling up meaningless stats and not helping the game move any faster?
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A new angle on dropping 11 years 5 months ago #172946

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That was uncalled for Mac.. Jack is entitled to play the game &/or to help his team to win in whatever way he wishes as long as it doesn't include a banning or muting offenses.

As for the 'dropper' argument, well it has been ongoing in this forum & in the game for as long as I have been playing it.. (only 4 months) and I am sure the same topic has been debated since the very first bombing mission was ever played in the game!

Let us all just agree to disagree about it and yet still remain respectful of other people having other opinions different from our own.. especially because this is one argument that can't ever be 'won' as everybody has a different outlook on it.
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A new angle on dropping 11 years 5 months ago #172952

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{£}ZebraUp wrote: That was uncalled for Mac.. Jack is entitled to play the game &/or to help his team to win in whatever way he wishes as long as it doesn't include a banning or muting offenses.

As for the 'dropper' argument, well it has been ongoing in this forum & in the game for as long as I have been playing it.. (only 4 months) and I am sure the same topic has been debated since the very first bombing mission was ever played in the game!

Let us all just agree to disagree about it and yet still remain respectful of other people having other opinions different from our own.. especially because this is one argument that can't ever be 'won' as everybody has a different outlook on it.

I tell it like it is. Thereare four whole gamemodes where you don't need a bomb at all. Don't bring your dropping into the games that you do and ruin it for the rest of us. If four game modes aren't enough for you, I'm sorry.
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A new angle on dropping 11 years 5 months ago #172970

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Mac McMaster wrote: Or how about this? Do whatever best helps you complete the mission. In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly). So don't drop it. In any other mission, if it helps you COMPLETE THE MISSION, go for it! It's really that simple.

Mac McMaster wrote: what are your strengths Jack? Flying around, piling up meaningless stats and not helping the game move any faster?

Mac McMaster wrote: I tell it like it is. Thereare four whole gamemodes where you don't need a bomb at all. Don't bring your dropping into the games that you do and ruin it for the rest of us. If four game modes aren't enough for you, I'm sorry.


Well, I usually stay out of these discussions because the writers tend to only look at the argument from their side and refuse to even consider alternate opinions.

I did find Mac's comments interesting so I thought I would compile and analyze them here:

1) "Do whatever best helps you complete the mission"

I think this is very profound and I wish everyone had this viewpoint. I assume by "complete" you also mean "win"?

2) "In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly)"

"Literally" means exactly so you just refuted your own argument by naming a case where dropping helps you towards your stated goal listed in #1 above. Let's list a few more - it helps you defend your base when outnumbered, it allows you to combat a plane that has dropped on the other side, it allows you to destroy a plane that has flown past you and is heading to the enemy base, it allows you to gain speed/altitude more quickly, which in turn allows you to engage an enemy quicker. There are others but I think it's quite obvious that there are numerous reasons to drop and all help you achieve your stated goal in #1.

With regards to your opinion of sneakers, it seems like this also goes against your goal of completing (winning) the mission. Sending every plane on a straight path to the opponents hangars really goes against any game or real-life scenario. Football sure would be a boring sport if we simply sent the running back up the middle each play. Easy to defend, right?

3) "So don't drop it."

I hope I've pointed out reasons why to drop. Nothing is cut and dry, of course, but it seems like a hard rule of don't drop in bombing missions is really too one-sided.

4) "It's really that simple."

Very few issues are ever simple. If you think it's simple then I encourage you to look at the issue from different angles.

5) "what are your strengths Jack? Flying around, piling up meaningless stats and not helping the game move any faster?"

I applaud the General for continuing to explain his position and to encourage real discussion on this topic and others. When you insult someone it only makes your point weaker.

7) "I tell it like it is."

You actually tell it like you think or want. What you think or want is not "is"...it's only "is" to you.

8 ) "There are four whole game modes where you don't need a bomb at all. Don't bring your dropping into the games that you do and ruin it for the rest of us."

I've never been a in a mode where I thought a player was ruining it for me. How can this be? If you believe the game is ruined then you need to discuss this with the game designer. It will be a lot easier path than telling people not to play certain modes that I'm sure they enjoy as much as you.

9) "If four game modes aren't enough for you, I'm sorry."

Well, this certainly can be turned around. If the two bombing missions are ruined for you then you can certainly only play the other 4 modes, right? Problem solved! See how rude this is?

None of this was meant as an attack on Mac but instead the continued arguments against droppers that have no merit. To simplify the argument - keep your bomb, fly directly to the opposing base, only shoot head on or dog fight with a bomb, drop your bomb on the hangar and return to base without engaging another aircraft (since they have a bomb and you don't). Is this the game we all fell in love with? The more variety of tactics and skill makes the game better in my opinion. I welcome the droppers and the holders and I'll adjust to your tactics.
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A new angle on dropping 11 years 5 months ago #172972

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ZandorHawke wrote:

Mac McMaster wrote: Or how about this? Do whatever best helps you complete the mission. In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly). So don't drop it. In any other mission, if it helps you COMPLETE THE MISSION, go for it! It's really that simple.

Mac McMaster wrote: what are your strengths Jack? Flying around, piling up meaningless stats and not helping the game move any faster?

Mac McMaster wrote: I tell it like it is. Thereare four whole gamemodes where you don't need a bomb at all. Don't bring your dropping into the games that you do and ruin it for the rest of us. If four game modes aren't enough for you, I'm sorry.


Well, I usually stay out of these discussions because the writers tend to only look at the argument from their side and refuse to even consider alternate opinions.

I did find Mac's comments interesting so I thought I would compile and analyze them here:

1) "Do whatever best helps you complete the mission"

I think this is very profound and I wish everyone had this viewpoint. I assume by "complete" you also mean "win"?

2) "In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly)"

"Literally" means exactly so you just refuted your own argument by naming a case where dropping helps you towards your stated goal listed in #1 above. Let's list a few more - it helps you defend your base when outnumbered, it allows you to combat a plane that has dropped on the other side, it allows you to destroy a plane that has flown past you and is heading to the enemy base, it allows you to gain speed/altitude more quickly, which in turn allows you to engage an enemy quicker. There are others but I think it's quite obvious that there are numerous reasons to drop and all help you achieve your stated goal in #1.

With regards to your opinion of sneakers, it seems like this also goes against your goal of completing (winning) the mission. Sending every plane on a straight path to the opponents hangars really goes against any game or real-life scenario. Football sure would be a boring sport if we simply sent the running back up the middle each play. Easy to defend, right?

3) "So don't drop it."

I hope I've pointed out reasons why to drop. Nothing is cut and dry, of course, but it seems like a hard rule of don't drop in bombing missions is really too one-sided.

4) "It's really that simple."

Very few issues are ever simple. If you think it's simple then I encourage you to look at the issue from different angles.

5) "what are your strengths Jack? Flying around, piling up meaningless stats and not helping the game move any faster?"

I applaud the General for continuing to explain his position and to encourage real discussion on this topic and others. When you insult someone it only makes your point weaker.

7) "I tell it like it is."

You actually tell it like you think or want. What you think or want is not "is"...it's only "is" to you.

8 ) "There are four whole game modes where you don't need a bomb at all. Don't bring your dropping into the games that you do and ruin it for the rest of us."

I've never been a in a mode where I thought a player was ruining it for me. How can this be? If you believe the game is ruined then you need to discuss this with the game designer. It will be a lot easier path than telling people not to play certain modes that I'm sure they enjoy as much as you.

9) "If four game modes aren't enough for you, I'm sorry."

Well, this certainly can be turned around. If the two bombing missions are ruined for you then you can certainly only play the other 4 modes, right? Problem solved! See how rude this is?

None of this was meant as an attack on Mac but instead the continued arguments against droppers that have no merit. To simplify the argument - keep your bomb, fly directly to the opposing base, only shoot head on or dog fight with a bomb, drop your bomb on the hangar and return to base without engaging another aircraft (since they have a bomb and you don't). Is this the game we all fell in love with? The more variety of tactics and skill makes the game better in my opinion. I welcome the droppers and the holders and I'll adjust to your tactics.

well said, Zandor. I should include that the specifications you made should be followed by reloading. You have certainly weakened my AGGRESSIVE arguments, and I applaud you. So let me restate my argument in a more literate, respectful way.
One should never leave their base, drop their bomb, and go into an offensive battle. Drops should be purely for defensive purposes. The game you described in the final paragraph, though, is EXACTLY the game I fell in love with. I leave any game BUT a bombing mission immediately. I love head-on, death-valley excitement.
You're getting predictable, guys. You can do better, right?
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A new angle on dropping 11 years 5 months ago #173002

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Mac McMaster wrote:

gen~~~~~~~~jack wrote:

Mac McMaster wrote: Or how about this? Do whatever best helps you complete the mission. In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly). So don't drop it. In any other mission, if it helps you COMPLETE THE MISSION, go for it! It's really that simple.


actually dropping as far as I'm concerned helps the bomber complete the mission. Many droppers do not see it my way but i play, using my strengths to help the team. This doesn't mean I win every game but I have won many games using my methods. Bomber need fighters/escorts.

what are your strengths Jack? Flying around, piling up meaningless stats and not helping the game move any faster?

Look at the amount of gen jacks wins. I would say it helps the team win. The Stats say it does. There are bomb droppers who play for themselves and they just want to rack up kills and there are droppers that play to help the team win by covering them and they actually help the team win.
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A new angle on dropping 11 years 5 months ago #173007

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I drop when it's appropriate and carry when it suits the Team. The only meaningful stats to me are W's and Hangars in that order.

Except for DF, all the missions are team oriented, my 5141 wins speaks for itself.

Complainers should start a Whiners and Crybabies Squadron, [ WCS ]
<< WIGBOMB >>
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A new angle on dropping 11 years 5 months ago #173016

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I'm for everything but Spawnkilling and teamkilling
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Last edit: by |111th|tSwopCaml. Reason: added word for clarity please dont remove added word

A new angle on dropping 11 years 5 months ago #173023

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Mac McMaster wrote:

gen~~~~~~~~jack wrote:

Mac McMaster wrote: Or how about this? Do whatever best helps you complete the mission. In a bombing mission, dropping does literally nothing for you (except to stop a sneaker. F sneakers, honestly). So don't drop it. In any other mission, if it helps you COMPLETE THE MISSION, go for it! It's really that simple.


actually dropping as far as I'm concerned helps the bomber complete the mission. Many droppers do not see it my way but i play, using my strengths to help the team. This doesn't mean I win every game but I have won many games using my methods. Bomber need fighters/escorts.

what are your strengths Jack? Flying around, piling up meaningless stats and not helping the game move any faster?


first off i have played this way before you were ever here. Back when complainers were rare:) the game should be played according to each players strengths.....you want to bomb then bomb if I want to chase and win the game that way, then I shall!!:) I have my reasons..If it annoys you then drop and take care of me:) I find the game Interesting if it is played how I said. If ya ll want to fly with a bomb, meat in the middle and shoot 100's of rounds, get killed and do it all over again in hopes of making an actual bombing run..then do it...I choose my way:)









Gen~~~~~~~~jack
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A new angle on dropping 11 years 5 months ago #173027

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Jeez. This will NEVER END.

You said it all, swop: except for team killers, evrrything can be considered a personal way of play.
There are good players and bad players.
There are maby good, reliable, loyal players that drop, and there are many players that, although "p!aying as the rule-makers wants", not only dont help their teammates, but even makes the game a pain. When I dont like the situation, I simply do my best trying to win. And when the situation is REALLY BAD, I simply quit and choose another server.
IT IS JUST A FREAKING DAMN HELL OF A FUN AND ADDICTIVE GAME!!!!!!
Lets please STOP DEFECATING RULES, and lets simply play. And lets try to use this forum for brighter, good humored, funnier purposes. Jokes, anyone?

Edit: ops, swop... You talked about spawnkilling, and i mentioned teamkilling... But the main line of tought is the same. ;)

I took the RED PILL!
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A new angle on dropping 11 years 5 months ago #173031

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Ok how about we all.try this when it's a boming game ask if its ok.to drop your bomb ask The guys that want to play a head to head game if we want fighter cover. Some of us want to fight head to head. And we would like the courtesy of being able fly the game we would like to fly. Sometimes there are games where no one neither ask for or wants fighters in the game. Almost every yamee I've been in lately just about tun into a dog fight. So for those of us that want to go head to head just please ask if we want fighter cover.
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A new angle on dropping 11 years 5 months ago #173036

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darraxx wrote: Ok how about we all.try this when it's a boming game ask if its ok.to drop your bomb ask The guys that want to play a head to head game if we want fighter cover. Some of us want to fight head to head. And we would like the courtesy of being able fly the game we would like to fly. Sometimes there are games where no one neither ask for or wants fighters in the game. Almost every yamee I've been in lately just about tun into a dog fight. So for those of us that want to go head to head just please ask if we want fighter cover.

YES. This is the best idea I've ever heard! Make a thread about this, please.
You're getting predictable, guys. You can do better, right?

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A new angle on dropping 11 years 5 months ago #173133

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Please just fill in the blanks, because you win...


Attachment not found

I could care....But I dont
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A new angle on dropping 11 years 5 months ago #173157

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All we need it's love.... No, seriously , all we need it's rules. And the only rule, like zup says, is play wherever we like play. That's the only rule. I think, with no intention of offending anyone, the problem is that many do not know what the dogfigth is, and especially the historical background of its realization.

I propose to make a regulation that is respected by all, but these rules should not be made by us, must by made for zup

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A new angle on dropping 11 years 5 months ago #173186

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General, I agree and believe the same. Especially in a bombing mission. I personally carry and make a determined effort to bomb my target. However, I have a concern for my teammates and will try to protect them if need. I'll attempt this most of the time with bomb unless the odds become so overwhelming and as last resort. Heck in bombing missions when I get killed its almost always still carrying my ordinance.
You sound as if you may have some Air Force experience. Take care and see you in the game.
Mach2
Mach2
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A new angle on dropping 11 years 5 months ago #173187

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Well said and I agree General. :)
Mach2

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