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Magnetic opposing force 12 years 4 months ago #102423

  • YEMX
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Does anyone notice that in a straight on shot. You are dead on but right at that second you shift ever so slightly to one side or the other? Like bringing two magnets together. Not jurking. Holding triger slowly fading over for the kill and bam shifts fast to the other side of the target.

The other one is you will be honing in on someone and you slight turn will stall so you tilt a little more and bam to far. So you try going back the other way nice and easy timeing it like a pro and it won't be quit enough so you lean a little more, bam it shift hard past your target. I only notice it in head on situations.

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Magnetic opposing force 12 years 4 months ago #102474

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BrianC219 wrote: Does anyone notice that in a straight on shot. You are dead on but right at that second you shift ever so slightly to one side or the other? Like bringing two magnets together. Not jurking. Holding triger slowly fading over for the kill and bam shifts fast to the other side of the target.

The other one is you will be honing in on someone and you slight turn will stall so you tilt a little more and bam to far. So you try going back the other way nice and easy timeing it like a pro and it won't be quit enough so you lean a little more, bam it shift hard past your target. I only notice it in head on situations.


Yeah I notice the more lag someone has the less likely I can turn while engaged with them. I find subtle turns work until they are close to lined up and then it seems like you have a crosswind that resists and varies. Sometimes the fps drops way down to like 5 or 10 and everything goes choppy and I don't even know if the controls are responding. The weird thing is it's only that way for facing some player but not others even during the same game.
https://photos.app.goo.gl/3Aj5cS2yr1O2fenK2

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Magnetic opposing force 12 years 4 months ago #102482

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I know exactly what you mean YEMX. It's the dark force from the other player :dry: Happens all the time, firing in bursts help a little but if your target is a higher rank, this is where they usually get you...the moment you try to line back up from the "shift". I have experienced what Whip is referring to as well. At times it seems like there are hardly any bullets shooting out and the tracers have a dim stream. IMHO, All these subtleties and nuances just make it more challenging and add a realistic element to the game.

been Noushed lately?

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