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Plane speed capability differential 13 years 3 days ago #45342

  • Dawsonn57
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Ahh you have experienced the Rickenfaker effect :huh:
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Last edit: by Dawsonn57.

Plane speed capability differential 13 years 3 days ago #45344

  • SheiBe Kopf
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Stuart, this should help. :sick: :pinch:


A turn is a combination of several aerodynamic factors. Individually each factor has both positive effect and negative effect. Beginning with the ailerons the inside aileron goes up and decreases lift that lowers the wing while the outside aileron goes down and increases the lift that raises the outside wing. We now have roll. Along with raising the wing the outside aileron just by increasing the lift also creates drag. Parasitic drag that is. This drag is a negative that tends to swing the nose away from the turn. This is yaw... Adverse yaw, that is. The combination of roll and drag is called coupling. With roll you get yaw. The speed or rate of your roll entry, by affecting the relative winds of the two wings, causes additional but slight adverse yaw.

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Plane speed capability differential 13 years 3 days ago #45351

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Dawsonn57 wrote: Ahh you have experienced the Rickenfaker effect :huh:

Yup

Say you'll never let me go...
A wise sput once said "you laugh at my skills I laugh at your bank account"

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Plane speed capability differential 13 years 3 days ago #45386

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1: I'm not sure what plane you fly, but the SE5a and the Albatross are capable of much faster turns. Also, if you tilt up a bit when you're turning, you make a sharper turn. Also, if they don't have a bomb, they can turn MUCH faster than you with a bomb.

2: 20 seconds, and 2 minutes are both exaggerations. It takes roughly 10 seconds for an Albatross/SE5a to reach 1000, and you climb slower as you get higher. Have you ever tried to get to 4000? It's hard.

As for the issue, they could have a better plane. Faster planes have more power, and can climb faster. They might not have a bomb.
See you in the skies!

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Plane speed capability differential 13 years 3 days ago #45389

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Don't forget guys -- you must really crank that sensitivity up & drop your bomb for those high G turns.

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Plane speed capability differential 13 years 3 days ago #45392

  • KTtheo
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Slenderman wrote: Don't forget guys -- you must really crank that sensitivity up & drop your bomb for those high G turns.



slendy that was a secret :lol: :lol: :lol:

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Plane speed capability differential 13 years 3 days ago #45423

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Drop the bomb, and they know how to turn.

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Plane speed capability differential 13 years 3 days ago #45426

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Right, what's your sensitivity at, Stuart?
See you in the skies!

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Plane speed capability differential 13 years 3 days ago #45559

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SheiBe Kopf wrote: Stuart, this should help. :sick: :pinch:


A turn is a combination of several aerodynamic factors. Individually each factor has both positive effect and negative effect. Beginning with the ailerons the inside aileron goes up and decreases lift that lowers the wing while the outside aileron goes down and increases the lift that raises the outside wing. We now have roll. Along with raising the wing the outside aileron just by increasing the lift also creates drag. Parasitic drag that is. This drag is a negative that tends to swing the nose away from the turn. This is yaw... Adverse yaw, that is. The combination of roll and drag is called coupling. With roll you get yaw. The speed or rate of your roll entry, by affecting the relative winds of the two wings, causes additional but slight adverse yaw.



Ok schiebe ye've confoonded me , where's the blasted controls to counteract the adverse yaw ? , I have found that shooting dent down when he's wearing his dress reduces parasitic drag.
Flying as farkinell and numerous other unmentionables.
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Plane speed capability differential 13 years 3 days ago #45605

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Stuart wrote:
The vintage planes. that we are flying in this game are incapable of turning that fast:


Wrong. You should really read up on WW1 aircraft. Just cause they are old doesn't mean that they lack maneuverability.

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Plane speed capability differential 13 years 2 days ago #45631

  • MaD!
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the fokker triplane could do a flat turn (tail-whip) where it had so much wing area that it could litterally almost turn on the spot. now onto the climb issue, ive noticed that z has added the above ground level rather than above sea level. if you are flying over raised terrain as you approach your plane climbs well, as the terrain rises your rate of climb slows - check it out and you will see what i mean. i hope this helps.
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Last edit: by MaD!. Reason: text was incorrect

Plane speed capability differential 13 years 2 days ago #45664

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Hhehe

Say you'll never let me go...
A wise sput once said "you laugh at my skills I laugh at your bank account"

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