×

Warning

Empty password not allowed.
Welcome, Guest
Username: Password: Remember me
Welcome to the Dogfight forum!

Tell us and other pilots who you are, what you like and why you became a Dogfight pilot.
We welcome all new members and hope to see you around a lot!
  • Page:
  • 1

TOPIC:

Places on Map 14 years 1 month ago #1194

  • beedee
  • beedee's Avatar Topic Author
  • Offline
  • Premium Member
  • Premium Member
  • Bee Stings !
  • Posts: 81
  • Thank you received: 7
Dear All & Especially Z,

We have the red and blue bases and 99% of the traffic is in a straight line between these two coordinates.

However if you see the map, it is big enough to accommodate more bases or create more gameplay options.

I think if we have multiple red and blue bases spread across the map, it makes it more exciting to hunt bases and can expect reds from multi directions.

This can also mean we have a more exciting gameplay options for the ones who have been around for sometime .... Z you know you need to inject surprises to keep up the excitement level ... I hope you do something fast ... sometimes i kind of get bored doing the same bombing runs.

Thanks in Anticipation,

B.

Please Log in to join the conversation.

Re: Places on Map 14 years 1 month ago #1195

  • Louie
  • Louie's Avatar
  • Offline
  • Elite Member
  • Elite Member
  • Posts: 162
  • Thank you received: 4
same here!increase maneuverability while your at it Z!

Please Log in to join the conversation.

Re: Places on Map 14 years 1 month ago #1197

  • zuperman
  • zuperman's Avatar
  • Offline
  • Administrator
  • Administrator
  • Posts: 4419
  • Thank you received: 13149
yep, new maps and bases and missions are planned. I've been doing them during the past month, but as usual, I can't introduce lot of the changes until Apple approves them.

I'm hoping to have the beginning of the surprises approved by next week :)
The following user(s) said Thank You: Whosethisguy, [CAC]sgt.mo

Please Log in to join the conversation.

Re: Places on Map 14 years 1 month ago #1199

  • beedee
  • beedee's Avatar Topic Author
  • Offline
  • Premium Member
  • Premium Member
  • Bee Stings !
  • Posts: 81
  • Thank you received: 7
Querido Z,

Apreciar una pronta respuesta.

Saludos,
B.

Please Log in to join the conversation.

Last edit: by beedee.

Re: Places on Map 14 years 1 month ago #1200

  • zuperman
  • zuperman's Avatar
  • Offline
  • Administrator
  • Administrator
  • Posts: 4419
  • Thank you received: 13149
lol

Please Log in to join the conversation.

Re: Places on Map 14 years 1 month ago #1214

  • beedee
  • beedee's Avatar Topic Author
  • Offline
  • Premium Member
  • Premium Member
  • Bee Stings !
  • Posts: 81
  • Thank you received: 7
Respetado Z,

Por favor, no herir mis sentimientos por la risa en voz alta. Estoy realmente esperando la gran sorpresas grandes como se había prometido por usted.

Le saluda atentamente,
B. :unsure:

Please Log in to join the conversation.

Re: Places on Map 14 years 1 month ago #1249

  • corsair
  • corsair's Avatar
  • Offline
  • Premium Member
  • Premium Member
  • Cows go MOO
  • Posts: 106
  • Thank you received: 13
Maybe they can have a CTA match capture the airfi
eld. There would be one blue base n one red base and two nutral bases somewhere. then if u land on the base and stay there for more than 10, 20, 30 seconds (ur choice) that team can now spawn from that base! other teams can land on it and take the base back but while someone is "stealing" the base, no body can take off from it!. ( thats to prevent runway kamikazes)
Nobody won a war by dying for his country. He won it by making the other poor SOB die for his!

Please Log in to join the conversation.

Re: Places on Map 12 years 4 months ago #101878

  • Nachoo
  • Nachoo's Avatar
  • Offline
  • Platinum Member
  • Platinum Member
  • Posts: 320
  • Thank you received: 181
hey zup! beedee puso una muy buena idea. multiples bases para bombear. Porque no fue Aprovada esta idea?
Rule the SKY!!!

Please Log in to join the conversation.

Re: Places on Map 12 years 4 months ago #101888

  • zuperman
  • zuperman's Avatar
  • Offline
  • Administrator
  • Administrator
  • Posts: 4419
  • Thank you received: 13149
it was. just not resources to do it all at once.
btw, this is english section :P
The following user(s) said Thank You: Dr Dave.

Please Log in to join the conversation.

Re: Places on Map 12 years 4 months ago #101940

  • Nachoo
  • Nachoo's Avatar
  • Offline
  • Platinum Member
  • Platinum Member
  • Posts: 320
  • Thank you received: 181
That is right hehe! Sorry. Well for the time dogfight has been running I think it has develop a lot. It's interesting going back to the old posts and see how DF has changed.

Thanx zup
Rule the SKY!!!

Please Log in to join the conversation.

Places on Map 12 years 4 months ago #101974

  • *D~x~P-29*
  • *D~x~P-29*'s Avatar
  • Offline
  • Platinum Member
  • Platinum Member
  • Posts: 434
  • Thank you received: 330
I think i'de rather enter a game with the option of sitting in a tower at the base as a soldier, with control to surface to air missile (3) shots per site pior to the hangers obviously stretegicly placed. And attept to take down incoming aircrafts out.

Im sure being in an aircraft attempting to enter enemy air space would be fun as well.

Think about it, a tower is truely needed at every hanger, out with capture carrier games and expand on hanger runs...
What say you

Please Log in to join the conversation.

Last edit: by *D~x~P-29*.

Places on Map 12 years 4 months ago #102104

  • Dr Dave.
  • Dr Dave.'s Avatar
  • Offline
  • Platinum Member
  • Platinum Member
  • EXTERMINATE
  • Posts: 2420
  • Thank you received: 2818

dxp29 wrote: I think i'de rather enter a game with the option of sitting in a tower at the base as a soldier, with control to surface to air missile (3) shots per site pior to the hangers obviously stretegicly placed. And attept to take down incoming aircrafts out.

Im sure being in an aircraft attempting to enter enemy air space would be fun as well.

Think about it, a tower is truely needed at every hanger, out with capture carrier games and expand on hanger runs...
What say you


Games based on a WWI setting,,, No Missiles back then.. :huh: :P
I could care....But I dont

Please Log in to join the conversation.

  • Page:
  • 1
Time to create page: 0.817 seconds