Cricket brings up a good point about the map being too small for WWII planes. That is a fact and I believe a contributing factor in why logging out and back in has become a popular and common strategy. You used to have to fly back to your base to reload. Let me tell you those were anxious moments when you would be parked on your runway or on the carrier watching the clock tick away waiting until you reloaded while the enemy was approaching. It made the game a bit more exciting there were more close calls and buzzer-beater-type games. Now if you park to reload the enemy approaches so quickly, your chances are slim to reload and get airborne in time to defend. That's why I believe players have resorted to logging out and logging back in out of necessity to survive. The map being too small for WWII planes has created issues i.e. Pilgrim's point about players not flying back anymore and Buddha's point about the abuse of the log-out login strategy. Players have taken this strategy and run with it to the point it's hurting the game. Logging out to avoid being killed, losing, or at the end of the game logging out right before it ends so winning players don't receive all points possible is weak, (my understanding is that if there are no opposing players in the game when it's over you earn fewer points for the win. Please correct me if that is wrong) and its vastly different from logging out to refuel, reload ammo, or get back to base to defend. There are players out there trying to compare the different motivations for using this strategy in an effort to justify the behavior or say if you complain about this player doing it you have to complain about all these others too. A ridiculous argument it's apples and jelly beans. There is no comparison between the two behaviors. So bottom line the logout login strategy has become a problem no matter the reason for using it. I believe the strategy was born from and popularized by the WWII plane era which seems to cause problems in other areas of the game too like the need for a shield